UsefulDocs
From Retrosoftware
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* [[Shark]] by DavidB | * [[Shark]] by DavidB | ||
* [[Epic_file_format|Epic Adventure]] version 1 (Castle Frankenstein) by tautology (work in progress) | * [[Epic_file_format|Epic Adventure]] version 1 (Castle Frankenstein) by tautology (work in progress) | ||
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=== Games with Source Code === | === Games with Source Code === | ||
* [[Jet Set Miner]] by Tom Walker | * [[Jet Set Miner]] by Tom Walker | ||
* [[Sparse Invaders]] by Neil Beresford - fully commented GPL source code of a simple P65 assembler Space Invaders clone designed for use with the SWIFT IDE as an extensible base for further projects. | * [[Sparse Invaders]] by Neil Beresford - fully commented GPL source code of a simple P65 assembler Space Invaders clone designed for use with the SWIFT IDE as an extensible base for further projects. | ||
Revision as of 22:36, 3 July 2011
Useful Docs
User Guides
- The BBC Microcomputer User Guide by Gray, Dickens & Holmes (Browsable HTML version)
- The original User Guide - everything starts here. - Samwise
- Advanced User Guide for the BBC Micro by Gray, Dickens & Holmes
- The essential companion volume to the User Guide. - Samwise
- New Advanced User Guide by Mark Holmes & Adrian Dickens
- Covers Masters etc. quite well. A good contender for people wanting to push their game to it's limits. - SteveO
- Electron Advanced User Guide by Mark Holmes & Adrian Dickens
Assembly Language Programming
- Creative Assembler by Jonathan Griffiths
- Seemed a good one from what I've seen. - AndrewW
- Discovering BBC Micro Machine Code by A P Stephenson
- Mastering Assembly Code by Richard Vialls
- The BBC Micro Machine Code Portfolio by Bruce Smith
Basic Programming (Advanced)
- Advanced Programming for the BBC by Mike James and S M Gee
- The Super-User's BBC Micro Book by Brian James and Graham Keeler
Machine Architecture/Technical Information
- The BBC Micro Revealed by Jeremy Ruston
Disc Filing Systems (Advanced)
- Advanced Disk User Guide by Colin Pharo
Graphics (Advanced)
- Advanced Graphics with the BBC Model B Microcomputer by I O Angell and B J Jones
Sound & Music
- BBC Micro Music Masterclass by Ian Ritchie
Adventure Design and Programming
- Creating Adventure Games On Your Computer by Tim Hartnell
- Creating Adventure Programs on the BBC Micro by Ian Watt
- Playing, Studying and Writing Interactive Fiction (Text Adventure Games) by Dennis G. Jerz
- Quite an interesting resource about text adventures and features a number of useful links - Francis G. Loch
Game Disassemblies
According to Christopher Dewhurst: these disassemblies "are great way of learning 6502 assembly language, even if a little daunting at first, but particularly rewarding if you come across a piece of code and are able to say to yourself, I can do that more efficiently!"
File Formats
Some details of reverse engineered file formats for various games:
- Repton Infinity by tautology
- Hobgoblin by Cybershark and tautology
- Shark by DavidB
- Epic Adventure version 1 (Castle Frankenstein) by tautology (work in progress)
Games with Source Code
- Jet Set Miner by Tom Walker
- Sparse Invaders by Neil Beresford - fully commented GPL source code of a simple P65 assembler Space Invaders clone designed for use with the SWIFT IDE as an extensible base for further projects.