The Fisherman's Quest
From Retrosoftware
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Knowing only that he must travel North, Tarn sets of in his father’s boat.... | Knowing only that he must travel North, Tarn sets of in his father’s boat.... | ||
| - | + | ===Expected Features=== | |
| - | Expected Features | + | |
* A text/graphic adventure for an enhanced Electron with 64k. | * A text/graphic adventure for an enhanced Electron with 64k. | ||
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[[Image:dragon4.jpg]] | [[Image:dragon4.jpg]] | ||
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| + | ===Diary=== | ||
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| + | To Come | ||
===Change Log=== | ===Change Log=== | ||
| - | Not | + | Not Released Yet |
Revision as of 21:28, 2 February 2008
Contents |
The Fisherman's Quest by Paul Dryden
Introduction
The basic plot outline:
Tarn has lived on the coast of Arcila all his life, along with his sister and father. His mother is only a distant memory having been murdered when he was only a baby by Quedarn Pirates after they raided his village.
The land of Arcila has fallen on bad times; the new king has stripped it of its wealth and has forced its people into slavery, to fuel his own greed for richness and power.
One day while fishing Tarn and his father find a wooden box floating strangely in the water. Inside is a scroll and key, the latter inscribed with strange symbols.
Been poor fisherman neither Tarn nor his father can read the scroll, so they take it into the city hoping that maybe someone can read it for them. Unfortunately a rogue conman steals the scroll and takes it to the king hoping to sell it. There a wise man of the king’s court is able to decipher the scroll.
The scroll describes a land far North across the sea where an object has been hidden from all man, this object used in the right way can wield great power. The object was hidden by settlers from another world, hundreds of years ago, in a place called 'The Tears Of The Moon', behind the 'Door Of Secrets'.
The king driven by the prospect of more power and wealth orders his guards to find Tarn's father and bring them to the castle. That night while Tarn is out his father and sister are arrested and taken to the castle.
The king believing that Tarn's father knows where the land is, tortures him for information, after several days without learning anything the king gives up and throws him into the dungeon to rot until he will confess. The king then forces Tarn's sister to be his bride or he will kill her father.
Tarn knows that he alone can never rescue his father or sister and that the only hope is for him to travel across the sea and find this place called 'The Tears Of The Moon'. Find the object and hopeful bring it back in exchange for his fathers and sisters lives. He has but one hope over the king, he still has the key!
Knowing only that he must travel North, Tarn sets of in his father’s boat....
Expected Features
- A text/graphic adventure for an enhanced Electron with 64k.
- Disk based for loading of pictures.
- Several Chapters covering the life of the central character.
- Load / Save option.
- Alternative endings to each chapter making several possible different outcomes to the story.
- 3 different scoring systems - Quest,Treasure and Honour.
- Hint system.
Downloads
The Fisherman's Quest
Not released yet.
http://www.retrosoftware.co.uk/???
Sample Screenshots
This is a very early working demo of a split screen page.
Diary
To Come
Change Log
Not Released Yet
