From Retrosoftware
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| | ==Historical Versions== | | ==Historical Versions== |
| | + | {| border="1" width="100%" |
| | + | !width="20%"|Date: |
| | + | |01-May-2008 |
| | + | |- |
| | + | !Filename: |
| | + | |[[Media:Swift-v3.2_beta2.zip|Swift-v3.2_beta2.zip]] |
| | + | |- |
| | + | ! Filesize: |
| | + | |770kb |
| | + | |- |
| | + | !Release Notes: NOTE, this is a Beta version. |
| | + | |Bug Fixes: |
| | + | * Fixes issue in the Sprite Designer introduced in version 3.1 where changing a pallete colour would not show the updated colour on the sprite |
| | + | |} |
| | + | |
| | {| border="1" width="100%" | | {| border="1" width="100%" |
| | !width="20%"|Date: | | !width="20%"|Date: |
Revision as of 19:56, 22 May 2008
SWIFT Previous Versions
A BBC Micro Integrated Development Environment, for Windows
Previous versions - for historical reference only, please download the latest version from
http://www.retrosoftware.co.uk/swift
Historical Versions
| Date:
| 01-May-2008
|
| Filename:
| Swift-v3.2_beta2.zip
|
| Filesize:
| 770kb
|
| Release Notes: NOTE, this is a Beta version.
| Bug Fixes:
- Fixes issue in the Sprite Designer introduced in version 3.1 where changing a pallete colour would not show the updated colour on the sprite
|
| Date:
| 30-Apr-2008
|
| Filename:
| Swift-v3.2_beta1.zip
|
| Filesize:
| 770kb
|
| Release Notes: NOTE, this is a Beta version.
| Changes:
- Animation data can now be stored in the Sprite Collection data file - user selectable
- Sprite Data Formats document updated to include details on how animations are stored
Bug Fixes:
- Sprites who's data did not come to an even number would be regarded as corrupted even though they were not.
- New sprites could not be created (a bug that only seems to appear in version 3.1)
- DFS Module : Did not pad unused bytes in the last sector used on a disk to it's full size. This caused a problem for DFS Explorer/XFER51 when transferring your DFS disk to a real beeb over a serial link.
|
| Date:
| 04-Apr-2008
|
| Filename:
| Swift-v3.1_beta1.zip
|
| Filesize:
| 770kb
|
| Release Notes: NOTE, this is a Beta version.
| Changes:
- New "Text" category for project manager. Allows text files to be created for notes, BASIC programs or boot files
- Support for writing BASIC programs and ability to strip REMS/ empty lines prior to sending to emulator
Bug Fixes:
- Warning appears if you try to add an item when no project active, previously exception occurred.
Limitations:
- Cannot handle REMs on multiple statement lines, i.e. 10 PRINT "Hello":REM Prints Hello, would not remove the REM
- This is a Beta version, release candidate 1. This is because time is not available to thoroughly test all the new facilities with the various new modes added. All have been initially tested but not as extensively as Mode 2 sprites.
|
| Date:
| 24-Mar-2008
|
| Filename:
| Swift-v3.0_beta1.zip
|
| Filesize:
| 671kb
|
| Release Notes: NOTE, this is a Beta version.
| Changes:
- All bit mapped graphic modes supported
- Sprite animations
- Horizontal and Verical flips
- Rotate
- Sprites can now be dragged and dropped to change index in the data file
Limitations:
- Sprite animations are not saved as Beeb data, user must note index numbers used if they want to implement on Beeb. As it's only a handful of bytes this not time consuming and allows user flexibility to implement animations however they wish on the Beeb side.
- This is a Beta version, release candidate 1. This is because time is not available to thoroughly test all the new facilities with the various new modes added. All have been initially tested but not as extensively as Mode 2 sprites.
|
| Date:
| 8-Mar-2008
|
| Filename:
| Swift-v2.5.zip
|
| Filesize:
| 671kb
|
| Release Notes:
| Changes:
- Sprite Editor added
- Data format for Sprite Collections included as PDF
Limitations:
- Only supports Mode 2 with or without logical colour mask
|
| Date:
| 1-Feb-2008
|
| Filename:
| Swift-v2.zip
|
| Filesize:
| 610kb
|
| Release Notes:
| Changes:
- Project Manager control window
- All files in project viewable and accessible from floating Project Manager window
- New files can be added/linked to/copied and added via the Project Manager
- All labels in source files are listed in Project Manager
- After successful assembly labels will have address values
- Double clicking labels takes you to that label in the source file
- Print function for source code windows.
- Support for BeebASM 0.6
- Open Project item removed
- Default editor colours changed for colours that show up well on a colour printer
- Bugs fixed from previous version that prevented new items being added to new projects
|
| Date:
| 1-Jan-2008
|
| Filename:
| Swift-v1.1.zip
|
| Filesize:
| 544kb
|
| Release Notes:
| Changes:
- BeebASM profile added, can now handle projects written in BeebASM
- Editor has had a major revamp and now has the following user settable options:
- Line Numbers
- Page width indicator (right margin indicator)
- Tab amount (number of spaces inserted when tab pressed)
- The colours and styles of the following elements can be set:
- Comments
- Instructions (i.e. LDA, STA)
- Strings
- Selections
- Keys to indent blocks of text has changed from [CTRL]+[SHIFT] + (> or <) to [CTRL]+[SHIFT] + (I or U)
- the undo limit previously was 1, now it's for practical purposes unlimited
- [Bug-Fix] Swift could save files in the wrong place if many projects were opened and closed in one session.
|
| Date:
| 15-Dec-2007
|
| Filename:
| Swift-v1.0.zip
|
| Filesize:
| 470kb
|
| Release Notes:
| Changes:
|