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- ProjectsInDevelopment (29,752 bytes)
28: ...eltron'' was written in the early 80s by Richard 'tricky' Broadhurst and Gil Jaysmith, the author of Spect... - SampleCodeLibrary (4,553 bytes)
47: ...[Linear time bucket sort]] by Richard Broadhurst (tricky)
63: .../HEX to BCD (to Decimal)]] by Richard Broadhurst (tricky)
67: ...(very fast - very basic)]] by Richard Broadhurst (tricky)
96: ...ertical Scrolling Mode 7]] by Richard Broadhurst (tricky)
100: ...Rupture Scrolling Mode 5]] by Richard Broadhurst (tricky) - Treasure Island (7,842 bytes)
21: * Easy to get into and play. Tricky to win with 100% score - Calculate Screen Address (14,429 bytes)
60: ...2)=&3002 and so on. However it then gets a little tricky after that. (0,8)=&3280, A massive jump ! You can... - OnslaughtDiary20101128 (7,476 bytes)
62: The tricky one is detecting bullets against monsters. There... - OnslaughtDiary20101031 (7,658 bytes)
3: Tricky, tricky Hallowe'en. Later I'm going to play piano dresse... - Linear time bucket sort (3,762 bytes)
20: Richard (tricky) Broadhurst. - SGAP (15,674 bytes)
11: ...Adventure Creator]]'' system to avoid some of the tricky issues that I'd encountered. I found the GAC pac... - Jeltron (6,520 bytes)
1: = Jeltron by Richard 'tricky' Broadhurst and Gil Jaysmith (né Johnson-Smith) ...
11: ...eltron'' was written in the early 80s by Richard 'tricky' Broadhurst and Gil Jaysmith, the author of Spect...
18: The keyboard layout is a bit tricky as we had to avoid key clashes, your best bet is ... - Castle Raider/DevelopmentDiary/Part3 (23,767 bytes)
51: ...age:2014-03-16-monsters.png|Dodging monsters in a tricky descent.]]
53: | '''Dodging monsters in a tricky descent. I'm fairly happy with the levels, but so...
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