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- Galaforce (5,677 bytes)
1: = Galaforce by Kevin Edwards and Kees van Oss =
8: ''BBC Micro / Electron Galaforce © 1986 Superior Software / Kevin Edwards''<b...
9: ''Atomic Galaforce by Kees van Oss, 2012''
14: The classic shoot-'em-up ''[[Galaforce]]'' was originally released on the BBC Micro and ...
16: ... courtesy of [http://www.8bs.com/scans/games/disc/GALAFORCE_BBC_DISC.jpg 8bs.com]''' <br>''P...
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- RetroReleases (34,352 bytes)
125: ===[[Galaforce]] by Kevin Edwards and Kees van Oss===
126: ...mages/thumb/f/f4/AtomGalaforceZone1.png/180px-AtomGalaforceZone1.png]</span></div>
127: '''http://www.retrosoftware.co.uk/galaforce'''<br />
130: ''BBC Micro / Electron Galaforce © 1986 Superior Software / Kevin Edwards''<b...
131: ''Atomic Galaforce © 2012 Kees van Oss''<br> - Galaforce (5,677 bytes)
1: = Galaforce by Kevin Edwards and Kees van Oss =
8: ''BBC Micro / Electron Galaforce © 1986 Superior Software / Kevin Edwards''<b...
9: ''Atomic Galaforce by Kees van Oss, 2012''
14: The classic shoot-'em-up ''[[Galaforce]]'' was originally released on the BBC Micro and ...
16: ... courtesy of [http://www.8bs.com/scans/games/disc/GALAFORCE_BBC_DISC.jpg 8bs.com]''' <br>''P... - GalaforceAtomDevDiary (17,239 bytes)
1: ==Galaforce Acorn Atom Development Diary==
5: ...>This is a brave attempt to rewrite the source so Galaforce can be played on an Acorn Atom.<br>
45: ... between the BBC/Electron and Atom graphic modes. Galaforce is written to run in MODE2 on a BBC and in MODE5 ...
127: Because Galaforce was developed back in '86, these files have to be...
200: The Galaforce font has 39 characters consisting of digits, lett... - JSnakeDevDiary180212 (9,304 bytes)
18: ...bes MODE 2 and 5 pixels in his dev diary for Atom Galaforce. I've borrowed his diagram to illustrate:
22: ...at: http://www.retrosoftware.co.uk/wiki/index.php/GalaforceAtomDevDiary
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