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  1. Galaforce (5,677 bytes)
    1: = Galaforce by Kevin Edwards and Kees van Oss =
    8: ''BBC Micro / Electron Galaforce &copy; 1986 Superior Software / Kevin Edwards''<b...
    9: ''Atomic Galaforce by Kees van Oss, 2012''
    14: The classic shoot-'em-up ''[[Galaforce]]'' was originally released on the BBC Micro and ...
    16: ... courtesy of [http://www.8bs.com/scans/games/disc/GALAFORCE_BBC_DISC.jpg 8bs.com]'''&nbsp;&nbsp;&nbsp;<br>''P...

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  1. RetroReleases (34,352 bytes)
    125: ===[[Galaforce]] by Kevin Edwards and Kees van Oss===
    126: ...mages/thumb/f/f4/AtomGalaforceZone1.png/180px-AtomGalaforceZone1.png]</span></div>
    127: '''http://www.retrosoftware.co.uk/galaforce'''<br />
    130: ''BBC Micro / Electron Galaforce &copy; 1986 Superior Software / Kevin Edwards''<b...
    131: ''Atomic Galaforce &copy; 2012 Kees van Oss''<br>
  2. Galaforce (5,677 bytes)
    1: = Galaforce by Kevin Edwards and Kees van Oss =
    8: ''BBC Micro / Electron Galaforce &copy; 1986 Superior Software / Kevin Edwards''<b...
    9: ''Atomic Galaforce by Kees van Oss, 2012''
    14: The classic shoot-'em-up ''[[Galaforce]]'' was originally released on the BBC Micro and ...
    16: ... courtesy of [http://www.8bs.com/scans/games/disc/GALAFORCE_BBC_DISC.jpg 8bs.com]'''&nbsp;&nbsp;&nbsp;<br>''P...
  3. GalaforceAtomDevDiary (17,239 bytes)
    1: ==Galaforce Acorn Atom Development Diary==
    5: ...>This is a brave attempt to rewrite the source so Galaforce can be played on an Acorn Atom.<br>
    45: ... between the BBC/Electron and Atom graphic modes. Galaforce is written to run in MODE2 on a BBC and in MODE5 ...
    127: Because Galaforce was developed back in '86, these files have to be...
    200: The Galaforce font has 39 characters consisting of digits, lett...
  4. JSnakeDevDiary180212 (9,304 bytes)
    18: ...bes MODE 2 and 5 pixels in his dev diary for Atom Galaforce. I've borrowed his diagram to illustrate:
    22: ...at: http://www.retrosoftware.co.uk/wiki/index.php/GalaforceAtomDevDiary

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