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  1. Main Page (4,099 bytes)
    11: ...n http://www.retrosoftware.co.uk/wiki/images/b/b8/AtomicReptonInGame5.png]</span></div>
    15: ...le="text-align:right"|'''[[Repton|Repton]] (Acorn Atom)'''<br>''Freeware - released 2013-09-17''
    20: ...cPlayExpo2013.jpg/320px-MountainPanicPlayExpo2013.jpg]</span></div><br clear="all" />'''[[RetroReleases...
    23: ...er'' range, the ''Acorn Electron'', the ''Acorn Atom'', the ''Acorn Archimedes'' and the ''Acorn RISC ...
  2. ProjectsInDevelopment (29,752 bytes)
    34: .../wiki/images/thumb/a/a0/Uropa01.jpg/180px-Uropa01.jpg]</span></div>
    102: ....jpg/180px-AdventurescapeIIPuzzleEditorConditions.jpg]</span></div>
    167: ===[[Atomic Elite]] by David Braben, Ian Bell & Kees van Os...
    168: ....uk/wiki/images/thumb/e/e7/AtomicElite1.png/180px-AtomicElite1.png]</span></div>
    169: '''http://www.retrosoftware.co.uk/atomicelite'''<br />
  3. RetroReleases (34,352 bytes)
    94: ===[[Atomic Chuckie Egg]] by Kees van Oss===
    95: ...mages/thumb/f/f2/AtomicChuckieEggLevel1.png/180px-AtomicChuckieEggLevel1.png]</span></div>
    96: '''http://www.retrosoftware.co.uk/atomicce'''<br />
    97: ''Target Systems:'' '''Atom'''<br>
    101: ''Atomic Chuckie Egg &copy; 2012 Kees van Oss''<br/>
  4. Jet Set Miner (6,598 bytes)
    11: ... Micro / Electron and, in 2011, also to the Acorn Atom.
    88: ====Atom====
    93: * Standard unexpanded Acorn Atom
    100: ...[Media:Atom_Jet_Set_Miner.zip|Jet Set Miner Acorn Atom disc/tape images and 2500AD cross compiler 6502 v...
    104: ...ter, July 2011. It runs on a standard unexpanded Atom and does not need any extra ROM or hardware. The ...
  5. EconetIsland (3,025 bytes)
    22: | Atom || Ian Stocks || Yes ||
  6. Hard Hat Harry (5,978 bytes)
    95: ====Atom====
    100: * Standard Acorn Atom
    107: ...edia:Atom_Hard_Hat_Harry.zip|Hard Hat Harry Acorn Atom disc/tape images and 2500AD cross compiler 6502 v...
    111: A new port of ''Hard Hat Harry'' to the Acorn Atom by Kees Van Oss was first showcased at the [http:...
    117: ...tle Screen'''<br>''Posted: Jul 13, 2011'']]<br>'''Atomic Hard Hat Harry Title Screen'''<br>''Posted: Jul...
  7. HyperViper (10,351 bytes)
    14: A new port to the Acorn Atom by Kees Van Oss was first showcased at the [http:...
    67: * port the game to a new platform - Atom port DONE!
    96: ====Atom====
    101: * Standard Acorn Atom
    108: [[Media:Atom_Hyper_Viper.zip|Hyper Viper Acorn Atom disc/tape images and 2500AD cross compiler 6502 v...
  8. Atomic Chuckie Egg (5,041 bytes)
    1: = Atomic Chuckie Egg by Kees van Oss =
    10: ''Atomic Chuckie Egg &copy; 2012 Kees van Oss''
    15: [[Image:Electron_Chuckie_Egg_cover.jpg|150px|right|ELECTRON cassette tape cover]]
    16: ... the Archimedes and Risc PC followed, leaving the Atom as the last Acorn home computer to have not yet r...
    18: ... sound effects that have been achieved, given the Atom's limited sound capabilities.
  9. Galaforce (5,677 bytes)
    9: ''Atomic Galaforce by Kees van Oss, 2012''
    14: ...first attempt to port the game is by our talented Atom coder Kees van Oss.
    16: ...//www.8bs.com/scans/games/disc/GALAFORCE_BBC_DISC.jpg 8bs.com]'''&nbsp;&nbsp;&nbsp;<br>''Posted: 18:53,...
    34: ====Atom====
    39: * Standard Acorn Atom
  10. GalaforceAtomDevDiary (17,239 bytes)
    1: ==Galaforce Acorn Atom Development Diary==
    5: ...the source so Galaforce can be played on an Acorn Atom.<br>
    17: ...<td>Converted the Electron version sprites to the Atom</td></tr>
    34: * Reduce snow on a real Atom
    37: ===Atom vs BBC/Electron===
  11. Jungle Journey (7,518 bytes)
    104: ====Atom====
    109: * Standard Acorn Atom
    116: =====Atom Development Diary=====
    118: ... started the conversion of Jungle Journey for the Atom about 6 months ago. The source was available and ...
    122: ...w Atom sprites/tiles and sound. In this version, Atom sound (beeper) is implemented but I'm experimenti...
  12. JungleJourneyBBCMicroElectronDiary (31,213 bytes)
    239: While fixing a bug in his [[Jungle_Journey#Atom|Atom port of Jungle Journey]], Kees discovered that I'...
  13. Events/VideolympicsHBGW2012 (6,211 bytes)
    6: |[[Image:Dscf3468-half.jpg|thumb|none]]
    7: |[[Image:Dscf3470-half.jpg|thumb|none]]
    8: |[[Image:Atom-bounce-dscf3472-half.jpg|thumb|none]]
    13: |[[Image:Electron-and-BBC-dscf3473-half.jpg|thumb|none]]
    14: |[[Image:ZX81-dscf3471-half.jpg|thumb|none]]
  14. JSnakeDevDiary180212 (9,304 bytes)
    18: ...escribes MODE 2 and 5 pixels in his dev diary for Atom Galaforce. I've borrowed his diagram to illustr...
    22: ...//www.retrosoftware.co.uk/wiki/index.php/GalaforceAtomDevDiary
  15. Repton (4,986 bytes)
    9: ''Acorn Atom Repton by Kees van Oss, 2013''
    14: ... it is now - never before available for the Acorn Atom, Kees van Oss was inspired by fellow RS coder Dav...
    24: ====Atom====
    27: ...olling so was a good candidate for porting to the Atom. It uses character scrolling so scrolling 8x8 bit...
    31: * Standard Acorn Atom
  16. Atomic Elite (9,978 bytes)
    1: = Atomic Elite by David Braben, Ian Bell & Kees van Oss ...
    11: ''Acorn Atom Elite by Kees van Oss, 2013''
    15: A modern Atom conversion of Acornsoft's 1984 seminal 3D space-t...
    21: ...rosoftware.co.uk/forum/viewforum.php?f=97 Discuss Atomic Elite]
    27: ====Atom====
  17. JsnakeDevDiaryApril2013 (3,917 bytes)
    30: ...me constructive feedback via Samwise. The awesome Atom man Kees van Oss had tried playing the game via j...
    32: [[Image:JSnake_001_Beebmaster.JPG|350px]]
  18. JsnakeDevDiaryJuneSept2013 (2,563 bytes)
    20: ...me constructive feedback via Samwise. The awesome Atom man Kees van Oss had tried playing the game via j...
  19. JoeBlade (3,892 bytes)
    1: = Atomic Joe Blade by Kees van Oss =
    9: ''Atomic Joe Blade by Kees van Oss, 2014''
    16: ...y sound effects but they are also included in the Atom version.
    26: ====Atom====
    31: * Standard Acorn Atom

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