User contributions
From Retrosoftware
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- 19:37, 30 June 2013 (hist) (diff) ReverseEngineered Survivors (New page: == BBC Version == All game data is found in the "SURVIV2" file, starting at 0x2400. There are four levels, with the level data taking up 0x600 bytes. There is a lot of padding both before...)
- 19:31, 30 June 2013 (hist) (diff) UsefulDocs (→File Formats)
- 22:36, 3 July 2011 (hist) (diff) m UsefulDocs (→Useful Docs - - added extra CR to the end of File Formats)
- 22:35, 3 July 2011 (hist) (diff) UsefulDocs (→File Formats)
- 22:33, 3 July 2011 (hist) (diff) EPIC file format (EPIC file format moved to Epic file format) (top)
- 22:33, 3 July 2011 (hist) (diff) m ReverseEngineered Epic Adventure (EPIC file format moved to Epic file format)
- 12:58, 1 July 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Header)
- 09:08, 1 July 2011 (hist) (diff) m ReverseEngineered Epic Adventure (→Header)
- 09:08, 1 July 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Header)
- 09:02, 1 July 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Header)
- 09:01, 1 July 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Data Chunks)
- 08:49, 1 July 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Data Chunks)
- 08:40, 1 July 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Text Encoding)
- 08:34, 1 July 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Data Chunks)
- 11:55, 30 June 2011 (hist) (diff) ReverseEngineered Epic Adventure (→Header - - updates to temporary pointers used in code)
- 11:34, 30 June 2011 (hist) (diff) ReverseEngineered Epic Adventure (New page: =Epic Database format= This is a simple description of some reverse engineering performed on the Epic Adventures database format. It is a work in progress, so mistakes may exist. All wor...)
- 21:25, 27 May 2011 (hist) (diff) OnslaughtDiary20110527 (→Comments)
- 22:49, 12 May 2011 (hist) (diff) ReverseEngineered Hobgoblin
- 17:12, 11 May 2011 (hist) (diff) ReverseEngineered Hobgoblin (Update to include Hobgoblin 2 offsets)
- 09:18, 20 February 2011 (hist) (diff) Saga20110220 (→20/02/2011: A Complete Master Version) (top)
- 09:17, 20 February 2011 (hist) (diff) Saga20110220 (→20/02/2011: A Complete Master Version)
- 09:17, 20 February 2011 (hist) (diff) Image:Sagagraphics.png (top)
- 09:17, 20 February 2011 (hist) (diff) Saga20110220 (New page: =20/02/2011: A Complete Master Version= right The biggest update: pulling everything together to produce a complete Master version, with graphics and text, all ...)
- 08:51, 20 February 2011 (hist) (diff) SAGADiary (→SAGA Rework Diary) (top)
- 12:35, 18 February 2011 (hist) (diff) Saga20110215 (→Graphics Routines) (top)
- 15:43, 16 February 2011 (hist) (diff) Saga20110215 (→Graphics Routines)
- 15:41, 16 February 2011 (hist) (diff) Saga20110215 (→Graphics Routines)
- 15:41, 16 February 2011 (hist) (diff) Image:Tgb-screen-multiple.png (top)
- 00:20, 16 February 2011 (hist) (diff) Saga20110215 (New page: =Graphics Routines= As I've done a beta release of a pure text game, I thought I'd put the engine code away for a bit and try and do the graphics. I'd already written BASIC to draw these (...)
- 23:50, 15 February 2011 (hist) (diff) SAGADiary (→SAGA Rework Diary)
- 17:50, 14 February 2011 (hist) (diff) Saga20110214 (top)
- 17:49, 14 February 2011 (hist) (diff) Saga20110214 (→Lone Survivor and Beta Release)
- 17:48, 14 February 2011 (hist) (diff) Saga20110214 (New page: =Lone Survivor and Beta Release= Right, it's time to do a quick beta release. The game for this is ''Lone Survivor'' which is a non-Mysterious Adventures Brian Howarth game, only released ...)
- 17:32, 14 February 2011 (hist) (diff) SAGADiary (→SAGA Rework Diary)
- 11:23, 13 February 2011 (hist) (diff) Image:Sagamulwind.png (top)
- 11:23, 13 February 2011 (hist) (diff) Saga20110213 (New page: =13/02/2011: Bug Fixing and Screen Layout= I've found some more time and effort to spend on fixing bugs and doing the screen layout, part of the problem was I wanted to fix the bugs in ''T...) (top)
- 11:08, 13 February 2011 (hist) (diff) SAGADiary (→SAGA Rework Diary)
- 11:07, 13 February 2011 (hist) (diff) Saga20110122 (New page: = 22/01/2011: Not much stuff done = Not much has been done in the past month - just some minor tuning to reduce code size around regular sub-routine calls. I got around to implementing th...) (top)
- 11:06, 13 February 2011 (hist) (diff) Saga20101217 (New page: = 17/12/2010: More additions and code reduction = This covers the past few days where I've being doing dribs and drabs when I have had time. First off, some new stuff. I added a pseudo-ra...) (top)
- 11:06, 13 February 2011 (hist) (diff) Saga20101212 (New page: = 12/12/2010: Tidying up = Unfortunately I didn't have as much time over the weekend as I'd wanted. I'd wanted to rewrite the system message code to allow insertable parameters, using the ...) (top)
- 11:05, 13 February 2011 (hist) (diff) Saga201012052 (→05/12/2010: A Quick Mock-up) (top)
- 11:05, 13 February 2011 (hist) (diff) Saga201012052 (New page: = 05/12/2010: A Quick Mock-up = right I started messing with translating the original Mysterious Adventures graphics across to the BBC. This is relatively simple, ...)
- 11:05, 13 February 2011 (hist) (diff) Saga20101205 (New page: = 05/12/2010: Play Through! = right Unfortunately a lack of time left me little chance to work on the engine so I've only have a few minor additions. What I ha...) (top)
- 11:04, 13 February 2011 (hist) (diff) Saga20101201 (New page: = 01/12/2010: Responses = right It's been a while since I've updated; having been busy on other things. Anyway, I've implemented most of the responses and hav...) (top)
- 11:04, 13 February 2011 (hist) (diff) Saga20101126 (New page: = 26/11/2010: Conditions = right Just a quick update as I haven't had much time to work on it at the moment. I've set up the conditions routine (all except for...) (top)
- 11:03, 13 February 2011 (hist) (diff) Saga20101122 (New page: = 22/11/2010: Parsing Input = Had a weekend too busy to put any real effort in, but I did the parsing routine. This was one of the routines I was dreading as I had to think around a couple...) (top)
- 11:03, 13 February 2011 (hist) (diff) SAGADiary (→SAGA Rework Diary)
- 10:39, 13 February 2011 (hist) (diff) Saga20101119 (New page: = 19/11/2010: More Compression = Three days and I'm back to where I was on the 16th. Well, not quite, I've updated the compression routines which required quite a bit of a rewrite. There's...) (top)
- 10:38, 13 February 2011 (hist) (diff) Saga20101116 (New page: = 16/11/2010: Objects and Engine State = right First up: I realised that the extra <tt>lda workbuffer</tt> above is superfluous (though not the cmp). I could ha...) (top)
- 10:38, 13 February 2011 (hist) (diff) Saga20101115 (New page: = 15/11/2010: More Coding = Not as much time for code, things like work get in the way! right I've decided to drop SWIFT as a development IDE; it's only re...) (top)
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