RetroReleases

From Retrosoftware

(Difference between revisions)
Jump to: navigation, search
(Atomic Joe Blade by Kees van Oss)
Current revision (13:48, 16 August 2014) (edit) (undo)
(Added short URL for Atomic Joe Blade)
 
Line 206: Line 206:
-
===[[JoeBlade|Atomic Joe Blade]] by Kees van Oss===
+
===[[JoeBlade|Joe Blade]] by Wayne Dobson & Kees van Oss===
-
<div class="floatright"><span class="plainlinks">[http://www.retrosoftware.co.uk/wiki/index.php/JoeBlade http://www.retrosoftware.co.uk/wiki/images/d/d5/JoeBladePlay3-180x180.PNG]</span></div>
+
<div class="floatright"><span class="plainlinks">[http://www.retrosoftware.co.uk/joeblade http://www.retrosoftware.co.uk/wiki/images/d/d5/JoeBladePlay3-180x180.PNG]</span></div>
-
'''http://www.retrosoftware.co.uk/wiki/index.php/JoeBlade'''<br />
+
'''http://www.retrosoftware.co.uk/joeblade'''<br />
''Target Systems:'' '''Atom'''<br>
''Target Systems:'' '''Atom'''<br>
-
''Licence:'' Tape/disk images freeware (source code on request)<br>
+
''Licence:'' Freeware (source code [mailto:contact@retrosoftware.co.uk available on request], subject to copyright holders' permission)<br>
''BBC Micro / Electron Joe Blade &copy; 1988 Players / Wayne Dobson''<br/>
''BBC Micro / Electron Joe Blade &copy; 1988 Players / Wayne Dobson''<br/>
-
''Atomic Joe Blade &copy; 2014 Kees van Oss''<br/>
+
''Atomic Joe Blade by Kees van Oss, 2014''<br/>
''Release Date:'' 15 June 2014 (Atom)<br>
''Release Date:'' 15 June 2014 (Atom)<br>
''Developed in:'' CC65 cross compiler 6502 version assembler<br>
''Developed in:'' CC65 cross compiler 6502 version assembler<br>
''Number of Players:'' 1<br>
''Number of Players:'' 1<br>
''Joystick Support?:'' Yes (AtoMMC, 1 player, digital)<br>
''Joystick Support?:'' Yes (AtoMMC, 1 player, digital)<br>
-
Port of the original arcade adventure from the Electron version.<br>
+
Port of the original arcade adventure from the 1988 Electron version.<br>
[http://www.retrosoftware.co.uk/forum/viewtopic.php?f=19&t=889 Discuss Atomic Joe Blade]
[http://www.retrosoftware.co.uk/forum/viewtopic.php?f=19&t=889 Discuss Atomic Joe Blade]
<br style="clear:right;"/>
<br style="clear:right;"/>
 +
===[[JSnake]] by jbnbeeb===
===[[JSnake]] by jbnbeeb===

Current revision

Contents

Retro Software Releases

Read about the Pricing Structure for all commercial releases from Retro Software and for information on how to order Retro Software releases.

Commercial - White Label

All purchasers of our commercial physical releases can be provided with an emulator image, on request.


Repton: The Lost Realms by Paras Sidapara and Tom Walker

180px-Repton-TheLostRealms_Screenshot.png

http://www.retrosoftware.co.uk/reptontlr
Target Systems: BBC Microcomputer
Licence: Non-Profit Commercial
Release Date: 6 November 2010
Developed in: Ophis 6502 assembler
Number of Players: 1
Joystick Support?: Yes (1 player, digital)
Revealed at Retro Fusion 08, a long-lost BBC Micro sequel to Repton 3 that was shelved after the launch of Repton Infinity. After discovering some unfixable bugs due to a lack of source code, Tom Walker has reimplemented the core engine, creating arguably the best Repton engine for the BBC Micro. An Electron port including a Plus 3 enhanced version is also in development. Four levelsets of six screens have been completed by a host of talented Repton famous faces - contributors include the author of Repton 3, Matthew Atkinson, Superior Software head honcho Richard Hanson, PC Repton level designers, Michael S and Jonathan P as well as other RS team members. In addition, Retro Software's graphical supremo Dave Jeffery has given the new game a complete, but traditional, graphical overhaul. The game was finally completed and launched on November 6th/7th at the huge R3PLAY gaming show in Blackpool. See the forum below for the latest information.
N.B. The REPTON name is used with the kind permission of Superior Interactive.
Discuss Repton: The Lost Realms


Mountain Panic by Papa's Gong (programmer: Dave Footitt, artists: Roger Coe and Chris Hogg)

180px-MountainPanicInGame1.png

http://www.retrosoftware.co.uk/mountainpanic
Target Systems: BBC Microcomputer
Licence: Non-Profit Commercial
Release Date: v1.0 - 12 October 2013 / v1.2 - 15 November 2013
Developed in: BeebAsm 6502 assembler
Number of Players: 1
Joystick Support?: Yes (1 player, digital)
v1.2 joystick/keyboard handling bug-fix release now available on request

40px-Demodlavailable.png
An original arcade adventure based on At the Mountains of Madness, a novella by H.P. Lovecraft. Intrepid explorer Bill awakens to find all of his expedition teammates are missing ... Left with only a scrap from a colleague's notebook which mentions four pieces of a mysterious broken sign, Bill must navigate treacherous caverns to escape. Mountain Panic features a rich set of screens, populated with enemies and items, an intriguing rope mechanism and some of the best graphics yet seen on the BBC Micro.

Discuss Mountain Panic


Commercial - Blue Label

All purchasers of our commercial physical releases can be provided with an emulator image, on request.


The Krystal Connection by Stephen Smith

180px-TheKrystalConnection_Screenshot1.png

http://www.retrosoftware.co.uk/krystal
Target Systems: BBC Microcomputer
Licence: Non-Profit Commercial
Release Date: 12 September 2009
Developed in: BBC BASIC 6502 assembler
Number of Players: 1
Joystick Support?: No
A classic single-screen platformer, originally scheduled to be published by Melbourne House in 1985/86. The Krystal Connection was released at Acorn World 2009 on September 12th 2009 in Huddersfield.
Discuss The Krystal Connection


Zap by Jamie Woodhouse

180px-Zap1.png

http://www.retrosoftware.co.uk/zap
Target Systems: BBC Microcomputer
Licence: Non-Profit Commercial
Release Date: 31 May 2009
Developed in: BBC BASIC 6502 assembler
Number of Players: 1
Joystick Support?: No
From the author of Qwak, comes a classic shoot 'em up in the style of Namco's classic arcade game, Galaga. Zap was launched at the Retro Computer Museum Open Day on May 31st 2009.
Discuss Zap


Freeware

All of our freeware releases are available for free download, many including source code and a printable inlay cover design which can be used to make up your own physical copy.


The Arcade Adventure Design Kit by Christopher Dewhurst

180px-AADKbbcelectronstd.png

http://www.retrosoftware.co.uk/aadk
Target Systems: BBC Microcomputer, Electron, Archimedes, Risc PC, Iyonix
Licence: Games created with this product may be freely distributed but you must not make copies of the product itself, other than for personal use.
Release Date: 14 September 2011
Developed in: BBC BASIC
Number of Players: 1
Joystick Support?: No

40px-Demodlavailable.png
The Arcade Adventure Design Kit is a comprehensive games designer for creating Acorn graphical arcade adventures and comes complete with a full example adventure: Castle Blacknight.

Discuss The Arcade Adventure Design Kit


Atomic Chuckie Egg by Kees van Oss

180px-AtomicChuckieEggLevel1.png

http://www.retrosoftware.co.uk/atomicce
Target Systems: Atom
Licence: Freeware (source code included)
Spectrum Chuckie Egg © 1983 A&F Software / Nigel Alderton
BBC Micro / Electron Chuckie Egg © 1983 A&F Software / Doug Anderson
Atomic Chuckie Egg © 2012 Kees van Oss
Release Date: 4 November 2012
Developed in: 2500AD cross compiler 6502 version assembler
Number of Players: 4 (turn-based multiplayer)
Joystick Support?: Yes (AtoMMC, 1 player, digital)
Strikingly faithful and long-awaited new port of the 80s classic platformer to the only Acorn home computer that has never before seen a release.
Discuss Atomic Chuckie Egg


Carnivale by Richard Broadhurst

Carnivale_thumbnail.png

http://www.retrosoftware.co.uk/carnivale
Target Systems: BBC Model B
Licence: ?
Release Date: 27 April 2014
Developed in: beebasm
Number of Players: 1
Joystick Support?: Yes

40px-Demodlavailable.png
New port of Carnival to the BBC Micro.

Discuss Carnivale


Galaforce by Kevin Edwards and Kees van Oss

180px-AtomGalaforceZone1.png

http://www.retrosoftware.co.uk/galaforce
Target Systems: Atom
Licence: Freeware (source code available on request, subject to copyright holders' permission)
BBC Micro / Electron Galaforce © 1986 Superior Software / Kevin Edwards
Atomic Galaforce © 2012 Kees van Oss
Release Date: 4 November 2012
Developed in: 2500AD cross compiler 6502 version assembler
Number of Players: 1
Joystick Support?: Yes (AtoMMC, 1 player, digital)

40px-Demodlavailable.png
New port of the 80s classic alien invader shoot-'em-up from Superior Software, originally created by legendary Acorn coder, Kevin Edwards.

Discuss Galaforce


Hard Hat Harry by Tom Walker

Ports: Kees van Oss (Atom)

180px-HHH_game_kong.png

http://www.retrosoftware.co.uk/hardhatharry
http://www.retrosoftware.co.uk/hardhatharry#Atom
Target Systems: BBC Microcomputer, Electron, Atom
Licence: GNU GPLv3 license
Release Date: 22 January 2011 (BBC Microcomputer), 23 January 2011 (Electron), 2 February 2012 (Atom)
Developed in: BBC/Electron: Ophis 6502 assembler, Atom: 2500AD cross compiler 6502 version assembler
Number of Players: 1
Joystick Support?: Yes (1 player, digital) (BBC Micro, Electron), No (Atom)

40px-Demodlavailable.png
An 8-bit platform game specifically designed to be started and finished within the month or so of the holiday period over Christmas and New Year 2010/2011, whilst university is out. The design is therefore purposely modest in scope - the game is intended to resemble a release from 1983, including graphics by the programmer that he himself describes as "terrible". As Hard Hat Harry, the player must collect all the workmens' stolen mugs of tea from the animals which have taken over the building site of RS Tower.

Update: Now ported to the Acorn Atom by Kees van Oss.
Discuss Hard Hat Harry


Hard Hat Harry 2 by Tom Walker

180px-Hhh2-game2.png

http://www.retrosoftware.co.uk/hardhatharry2
Target Systems: BBC Microcomputer
Licence: GNU GPLv3 license
Release Date: 30 January 2012
Developed in: Ophis 6502 assembler
Number of Players: 1
Joystick Support?: Yes (1 player, digital)

40px-Demodlavailable.png
A full 62 screen arcade adventure sequel to the original 1983-inspired platformer, released a year ago. Set 28 years after the previous game, Hard Hat Harry Jr. follows in his famous father's footsteps and enters the caverns beneath a new arts centre as another work experience kid, but things go awry when a stray spanner flies towards our unwitting hero.

Discuss Hard Hat Harry 2


Hyper Viper by Kenton Price

Ports: Kees van Oss (Atom)

180px-HyperViper_Level_4.png

http://www.retrosoftware.co.uk/hyperviper
http://www.retrosoftware.co.uk/hyperviper#Atom
Target Systems: BBC Microcomputer/Electron, Atom
Licence: Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
Release Date: 29 January 2011 (BBC Micro/Electron), 2 February 2012 (Atom)
Developed in: BBC Micro/Electron: BBC BASIC assembler originally, converted to BeebAsm assembler, Atom: 2500AD cross compiler 6502 version assembler
Number of Players: 1
Joystick Support?: BBC Micro/Electron: Yes (1 player, digital), Atom: No

40px-Demodlavailable.png
A challenging and previously unreleased port of the classic snake game - a descendant of the first arcade game in the genre, UPL's Blockade (1976). The author can't remember writing it, but based on a friend's recollection it was probably written in a couple of days in 1986 between two of his other games, Ripton and Starquake. The name is a homage to Barcrest's Hyper Viper (1983), Kenton's favourite fruit machine. For its official release, Paul Davis has tweaked the sound to work on the Electron, added a high score table and reduced the chance of a random re-spawning rock killing you instantly without warning.

Update: Pitfall Jones has added joystick support for new release v1.1, which also includes a Plus 1 compatibility fix from Paul Davis.
Update: Now ported to the Acorn Atom by Kees van Oss.
Discuss Hyper Viper


Jet Set Miner by Tom Walker

Ports: Kees van Oss (Atom)

180px-Plat3064Screenshot.png

http://www.retrosoftware.co.uk/jetsetminer
http://www.retrosoftware.co.uk/jetsetminer#BBC_Micro_.2F_Electron
http://www.retrosoftware.co.uk/jetsetminer#Atom
Target Systems: Commodore 64, BBC Microcomputer/Electron, Atom
Licence: GNU GPLv3 license
Release Date: 21 June 2009 (Commodore 64, BBC Microcomputer, Electron), 16 August 2011 (Atom)
Developed in: C64: c64asm assembler, BBC Micro/Electron: Ophis 6502 assembler, Atom: 2500AD cross compiler 6502 version assembler
Number of Players: 1
Joystick Support?: C64: Yes (1 player, digital), BBC Micro/Electron: No, Atom: No

40px-Demodlavailable.png
A 'highly original' platform game originally coded for the C64 for the 2003 Minigame competition (entered under the name of Plat 3064) and subsequently ported to the BBC Micro and Electron. Due to the size limitations of the competition, the game is a bit 'lightweight' but can very easily be expanded should anyone wish to build on it.

Update: Now ported to the Acorn Atom by Kees van Oss, including a brand-new level editor.
Discuss Jet Set Miner


Joe Blade by Wayne Dobson & Kees van Oss

JoeBladePlay3-180x180.PNG

http://www.retrosoftware.co.uk/joeblade
Target Systems: Atom
Licence: Freeware (source code available on request, subject to copyright holders' permission)
BBC Micro / Electron Joe Blade © 1988 Players / Wayne Dobson
Atomic Joe Blade by Kees van Oss, 2014
Release Date: 15 June 2014 (Atom)
Developed in: CC65 cross compiler 6502 version assembler
Number of Players: 1
Joystick Support?: Yes (AtoMMC, 1 player, digital)
Port of the original arcade adventure from the 1988 Electron version.
Discuss Atomic Joe Blade


JSnake by jbnbeeb

180px-JSnake1.png

http://www.retrosoftware.co.uk/jsnake
Target Systems: BBC Microcomputer
Licence: GNU GPLv3 license
Release Date: 14 September 2013
Developed in: 6502 assembler
Number of Players: 1
Joystick Support?: Yes

40px-Demodlavailable.png
A simple implementation of the classic Snake game, this project is the author's first foray into assembly language games programming on the Beeb.

Discuss JSnake


Jungle Journey by David Boddie

Ports: Kees van Oss (Atom)

180px-JungleJourneyScreenshot1.png

http://www.retrosoftware.co.uk/junglejourney
http://www.retrosoftware.co.uk/junglejourney#Atom
Target Systems: Electron, Atom
Licence: GNU GPLv3 license
Release Date: 8 October 2011 (Electron), 4 November 2012 (Atom)
Developed in: Electron: Ophis 6502 assembler, Atom: cc65 C compiler for 6502 based systems
Number of Players: 1
Joystick Support?: Electron: Yes (1 player, analogue), Atom: Yes (AtoMMC, 1 player, digital)

40px-Demodlavailable.png
An attempt to bring a Sabre Wulf-type jungle exploration and escape game to the Electron inspired by games like Bug-Byte's Dunjunz and Ultimate Play The Game titles such as Sabre Wulf and Atic Atac.

Update: Now ported to the Acorn Atom by Kees van Oss.
Discuss Jungle Journey


MazezaM by Kian Vincent

180px-Mazezam-ingame1.png

http://www.retrosoftware.co.uk/mazezam
Target Systems: BBC Microcomputer, Electron
Licence: GNU GPLv3 license
Release Date: 12 April 2012
Developed in: BeebAsm 6502 assembler, using SWIFT
Number of Players: 1
Joystick Support?: BBC Microcomputer: Yes (1 player, digital), Electron: Yes (1 player, digital),

40px-Demodlavailable.png
Port of Malcolm Tyrrell's 2002 ZX Spectrum block-sliding puzzle game with three new additional head-scratching level sets. Both the BBC and Electron versions also contain a level designer which will produce a full, standalone version of the game.

Discuss MazezaM


Mixed Grill March by Jools Henn

180px-Mgm_level_1.png

http://www.retrosoftware.co.uk/mixedgrillmarch
Target Systems: BBC Microcomputer, Electron (unofficial)
Licence: GNU GPLv3 license
Release Date: 19 May 2012
Developed in: Ophis 6502 assembler, using SWIFT
Number of Players: 1
Joystick Support?: No

40px-Demodlavailable.png
A BBC Micro homage to Namco Bandai Games' eccentric WiiWare title Muscle March, a grey import of which proved particularly popular at Retrovision 2010. As Markie, Retrovision organiser, in his full Ming the Merciless TV animated character costume, you must chase and match the pose of Bane who has stolen your mixed grill, as he bashes his way through walls which have inexplicably been built in the way. At the end of each of four levels, the player must alternate key tapping rapidly to catch up and tackle the thief.

Update: An unofficial lazy port to the Acorn Electron is available in the forum
Discuss Mixed Grill March


Nyan SID by Pitfall Jones

180px-Nyansid.jpg

http://www.retrosoftware.co.uk/nyansid
Target Systems: BBC Microcomputer
Licence: Freeware, but you must not make copies of the product itself, other than for personal use, or re-distribute it.
Release Date: 29 April 2012
Developed in: BeebAsm 6502 assembler and a custom version of BeebEm that saves out the 6502 registers etc.
Number of Players: 1
Joystick Support?: No

40px-Demodlavailable.png
A MODE 2 Acornsoft-style arcade game inspired by CRTC's beebnyan demo, a BBC Micro implementation of the Nyan Cat internet meme. Uploaded in April 2011, the original Nyan Cat YouTube video merged a Japanese pop song with an animated cartoon cat that has the body of a Pop-Tart, flying through space and leaving a rainbow trail behind it. To date, it has received over 70 million views in total. Nyan SID fully supports the BeebSID add-on and, if one is connected, will run with an optional enhanced SID soundtrack.

Discuss Nyan SID


Repton by Tim Tyler & Kees van Oss

180px-AtomicReptonInGame1.png

http://www.retrosoftware.co.uk/repton
Target Systems: Atom
Licence: Freeware (source code included)
Release Date: 17 September 2013
Developed in: cc65 C compiler for 6502 based systems
Number of Players: 1
Joystick Support?: Yes (AtoMMC, 1 player, digital)

40px-Demodlavailable.png
Faithful new port of Superior Software's classic 1985 Acorn puzzle game by 15-year-old Tim Tyler to the only Acorn home computer that has never before seen a Repton release.

N.B. The modern Repton series continues to be developed by Superior Interactive for Windows and iOS platforms.
Discuss Repton


Sparse Invaders by Neil Beresford

180px-Invadersv04_03.jpg

http://www.retrosoftware.co.uk/sparseinvaders
Target Systems: BBC Microcomputer
Licence: GNU GPLv3 license
Release Date: 7 November 2009
Developed in: Ophis 6502 assembler, using SWIFT
Number of Players: 1
Joystick Support?: No

40px-Demodlavailable.png
For a time known as Pants Invaders, this work is described by the author as a naff version of Taito's Space Invaders. Includes fully commented GPL source code for this simple P65 assembler arcade clone, which is designed for use with the SWIFT IDE as an extensible base for further projects.

Discuss Sparse Invaders


System-Generated Adventures and Ports by Andy Ford

180px-G1.jpg

http://www.retrosoftware.co.uk/SGAP
Target Systems: BBC Micro
Licence: Freeware (game database sources included)
Release Date: Galaxias - 01 November 2011, Project-X: The Micro Man - 15 November 2011
Developed in: The Quill
Number of Players: 1
Joystick Support?: No

40px-Demodlavailable.png
An on-going project to bring a selection of new adventures to the BBC Micro, including some conversions of games originally released for the Spectrum. Each title will either be ported directly, or re-implemented using a suitable adventure creation system, such as The Quill or Graphic Adventure Creator, as appropriate.

Discuss System-Generated Adventures and Ports


Farmyard Fun by Mark W

180px-FarmyardFun2008.png

http://www.retrosoftware.co.uk/farmyardfun
Target Systems: BBC Microcomputer
Licence: GNU GPLv3 license
Release Date: 3 May 2008
Developed in: BBC BASIC
Number of Players: 1
Joystick Support?: N/A

40px-Demodlavailable.png
MODE 7 text adventure, originally written in 1989. You start in your farmhouse with a Filofax, a box of matches and a choice of wellington boots. What will you do today?

Play Farmyard Fun Online
Discuss Farmyard Fun



Hardware

BeebSID by Martin Barr and Tom Walker

180px-BeebSID_complete.JPG

http://www.retrosoftware.co.uk/beebsid
Target Systems: BBC Microcomputer
Licence: Non-Profit Commercial
Release Date: 8 Dec 2009
Developed in: (Software) BBC BASIC / Assembler
A 1 MHz bus add-on for the BBC Micro that exposes a Commodore 64 SID chip.
Discuss BeebSID



Non-Retro Software Post-Millennium 8-bit Acorn Computer Releases

Dominion by Andrew Weston

Target Systems: BBC Microcomputer and Risc OS
Original Release Date: 2004
MODE 7 text adventure. Take the role of Squire Knightson, the Lord of Rhodas manor in Midshire, the central region of the land of Dominion which is under threat from a powerful Emperor.


OddJob by Mike Wyatt

Target Systems: BBC Microcomputer
Original Release Date: 2004
Multi-screen platformer, originally written in 1986 but only released over the web 18 years later. Avoid the giblets et al to progress. If you manage to get through all eight levels including the monster level seven, a cool animated finale awaits.


You're Alan Partridge by Dave Edwards

Target Systems: Acorn Electron
Original Release Date: January 2006
Quiz show game, based on "Anglian Lives" - a DVD extra from Series 2 of I'm Alan Partridge, created for use with the Millsgrade VOXBOX speech synthesis system and intended to be unveiled at the unfortunately non-existent CGE UK 2006 show.


Ball Game by Dominic Beesley

Target Systems: BBC Microcomputer
Original Release Date: 11th November, 2006
A puzzle game written for the BBC Micro in assembler as a Christmas present for the BBC-Micro mailing list admins, contributors and "leeches" alike!


Bob and Trev: Resurrection by Jeffrey Lee

Target Systems: BBC Microcomputer Model B and above
Original Release Date: 17th March 2007
A new, complete, playable, rogue-like BASIC game created for the 2007 7-day roguelike contest in the scary span of just 168 hours. Based on an idea from the fictional letters written by Bob to his friend Trev, published in The Micro User (later Acorn Computing) magazine.