Repton: The Lost Realms

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Revision as of 16:43, 18 February 2011

Contents

Repton: The Lost Realms by Paras Sidapara and Tom Walker

Licence

Non-Profit Commercial


Introduction

Revealed at Retro Fusion 08 and demonstrated a year later at Byte Back, Repton: The Lost Realms is a long-lost BBC Micro sequel to Repton 3. After the launch of Repton Infinity, it was re-developed into Cyroid-X, but never released. After discovering some unfixable bugs due to a lack of source code, Tom Walker has reimplemented the core engine, creating arguably the best Repton engine for the BBC Micro. An Electron port including a Plus 3 enhanced version is also in development. Four levelsets of six screens have been completed by a host of talented Repton famous faces - contributors include the author of Repton 3, Matthew Atkinson, Superior Software head honcho Richard Hanson, PC Repton level designers, Michael S and Jonathan P as well as other RS team members. In addition, Retro Software's graphical supremo Dave Jeffery has given the new game a complete, but traditional, graphical overhaul. The game was finally completed and launched with kind permission of Superior Interactive on November 6th/7th at the huge R3PLAY gaming show in Blackpool. See the forum below for the latest information.

Discuss Repton: The Lost Realms

Ordering Repton: The Lost Realms

Repton: The Lost Realms is a white label Retro Software title.

Formats, price and ordering details are available on the Pricing Structure page.

Note: the emulator CD-ROMs are not yet available but, until they are, anyone ordering one of the other physical releases can request an emulator image to be emailed to them, when placing their order


New Features

  • Bigger screens - 30x28 characters, instead of 28x24 in Repton 3
  • Absorbalene Pills (Absorbency Capsules)
  • Anti-clockwise Spirits
  • Balloons
  • Ice Pills (Monster Freeze Capsules)
  • Multiple Time-Bombs
  • Potentially twice as many monsters and transporters
  • Music volume control

There are six levels in a set instead of eight as there was in Repton 3. Some of the most experienced Repton designers from other official BBC Micro and PC releases of Repton have created all-new levels for this release. Continuing the trend established by Repton 3, the Walls, Barriers, Earth, Monsters, Eggs and Crowns are varied between level sets.


Press

GameCast, MSN Tech & Gadgets' regular video games podcast: Episode #28 - October 2010, MP3 audio.
Iain Lee on Repton: The Lost Realms and R3PLAY, from 48:43.


Leila Johnston - Final Bullet: Iain Lee interview at R3play conference (November 2010) (WAV audio: 114 MB) (local MP3 audio: 10.3 MB)
Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK. Repton: The Lost Realms coverage starts at 0:43 and 04:00.


Abridged Shift Run Stop video podcast (#60), 7/11/2010 - raw audio linked above at Leila's Final Bullet blog
Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK.


Shift Run Stop audio podcast (Episode #53), 18/11/2010 - raw audio linked above at Leila's Final Bullet blog
Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK. Repton: The Lost Realms coverage starts at 0:56 and 04:13.


14:48 30 Nov 2010: Dave Edwards' Acorn Electron World BBC Micro 5.25" DFS disc review


Retro Software launch of Repton: The Lost Realms at R3PLAY
Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK.


Sample Videos

I JUST "SAW" REPTON THE LOST REALMS by Dave Edwards
Posted: Tues Dec 28, 2010.


Sample Screenshots

BBC Micro and Acorn Electron Disc Loading Screen Posted: Fri Feb 18, 2011 17:22
BBC Micro and Acorn Electron Disc Loading Screen
Fri Feb 18, 2011 17:22
 
Title Screen Posted: Mon Aug 04, 2008 23:47
Title Screen
Posted: Mon Aug 04, 2008 23:47
 
BBC Micro Character Editor Posted: Fri Feb 18, 2011 17:22
BBC Micro Character Editor
Fri Feb 18, 2011 17:22'
 
BBC Micro/Acorn Electron Map Editor Posted: Fri Feb 18, 2011 17:22
BBC Micro/Acorn Electron Map Editor
Posted: Fri Feb 18, 2011 17:22
 
In-Game Screenshot LARGO level set Posted: Sun Fri 19, 2011 17:02
In-Game Screenshot LARGO level set
Posted: Sun Fri 19, 2011 17:02
In-Game Screenshot ADAGIO level set Posted: Sun Fri 19, 2011 17:02
In-Game Screenshot ADAGIO level set
Posted: Sun Fri 19, 2011 17:02
In-Game Screenshot ALLEGRO level set Posted: Sun Fri 19, 2011 17:02
In-Game Screenshot ALLEGRO level set
Posted: Sun Fri 19, 2011 17:02
In-Game Screenshot PRESTO level set Posted: Sun Fri 19, 2011 17:02
In-Game Screenshot PRESTO level set
Posted: Sun Fri 19, 2011 17:02
 


Packaging

You can find out more about the design of the cover art and packaging here.

Inlay for BBC Micro 5.25" Disc version (front)Posted: Jan 24, 2011
Inlay for BBC Micro 5.25" Disc version (front)
Posted: Jan 24, 2011
Inlay for BBC Micro 5.25" Disc version (back)Posted: Jan 24, 2011
Inlay for BBC Micro 5.25" Disc version (back)
Posted: Jan 24, 2011
Docs for BBC Micro versions (front)Posted: Jan 24, 2011
Docs for BBC Micro versions (front)
Posted: Jan 24, 2011
Docs for BBC Micro versions (back)Posted: Jan 24, 2011
Docs for BBC Micro versions (back)
Posted: Jan 24, 2011
Media for BBC Micro 5.25" Disc versionPosted: Jan 24, 2011
Media for BBC Micro 5.25" Disc version
Posted: Jan 24, 2011