Repton
From Retrosoftware
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''BBC Micro / Electron Repton © 1985 Superior Software / Tim Tyler''<br/> | ''BBC Micro / Electron Repton © 1985 Superior Software / Tim Tyler''<br/> | ||
| - | ''Acorn Atom Repton | + | ''Acorn Atom Repton by Kees van Oss, 2013'' |
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| - | |{{#ev:youtube|DjPzYFY1IkY}} <br clear="all" />'''Atomic Repton ''by Kees van Oss'''''<br/>''Posted: Mon Aug 19, 2013'' | + | |{{#ev:youtube|DjPzYFY1IkY}} <br clear="all" />'''Atomic Repton final version ''by Kees van Oss'''''<br/>''Posted: Mon Aug 19, 2013'' |
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| + | |{{#ev:youtube|_ZhQzKTnAj8}} <br clear="all" />'''Preview Repton ''by Kees van Oss'''''<br/>''Posted: Sat July 13, 2013'' | ||
| + | |{{#ev:youtube|P8RF8baIzHQ}} <br clear="all" />'''Atomic Repton update ''by Kees van Oss'''''<br/>''Posted: Sat July 27, 2013'' | ||
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Revision as of 12:27, 20 August 2013
Contents |
Repton by Tim Tyler & Kees van Oss
Licence
Freeware (source code included)
BBC Micro / Electron Repton © 1985 Superior Software / Tim Tyler
Acorn Atom Repton by Kees van Oss, 2013
Introduction
Repton is the best-selling gaming franchise available for all Acorn machines. At least, it is now - never before available for the Acorn Atom, Kees van Oss was inspired by fellow RS coder David Boddie's reverse engineering of the Electron Repton level formats* and has successfully ported the original Electron release created by 15-year-old Tim Tyler and published by Superior Software in 1985.
* See more reverse engineered games on the Useful Docs page.
N.B. The modern Repton series continues to be developed by Superior Interactive for Windows and iOS platforms.
Platforms
Atom
Port by Kees van Oss
The Electron version didn't use hardware scrolling so was a good candidate for porting to the Atom. It uses character scrolling so scrolling 8x8 bits. The playfield screen had to be adjusted and the layout rearranged due to the resolution difference but because the playfield is 18x18 instead of 22x22 characters, it scrolls faster and is fast enough to play at 1 MHz.
System Requirements
- Standard Acorn Atom
- 32 KB RAM (#0000-#7FFF)
- 6 KB video RAM (#8000-#97FF)
- VIA
- Joystick (Optional)
Joystick Connections
An optional joystick can be connected to PORTB of the AtoMMC interface with software version 2.9.
AtoMMC Joystick ----------------- PB0 - Right PB1 - Left PB2 - Down PB3 - Up PB4 - Jump PB5 - nc PB6 - nc PB7 - nc GND - GND
Downloads
COMING SOON
Videos
| Atomic Repton final version by Kees van Oss Posted: Mon Aug 19, 2013 | |
| Preview Repton by Kees van Oss Posted: Sat July 13, 2013 | Atomic Repton update by Kees van Oss Posted: Sat July 27, 2013 |
Screenshots












