ProjectsInDevelopment
From Retrosoftware
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An improved version of the Adventurescape interactive fiction engine.<br> | An improved version of the Adventurescape interactive fiction engine.<br> | ||
[http://www.retrosoftware.co.uk/forum/viewforum.php?f=65 Discuss Adventurescape II] | [http://www.retrosoftware.co.uk/forum/viewforum.php?f=65 Discuss Adventurescape II] | ||
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| - | ===[[HyperViper|Hyper Viper]] by Kenton Price=== | ||
| - | <div class="floatright"><span class="plainlinks">[http://www.retrosoftware.co.uk/hyperviper http://www.retrosoftware.co.uk/wiki/images/thumb/2/27/HyperViper_Level_4.png/180px-HyperViper_Level_4.png]</span></div> | ||
| - | '''http://www.retrosoftware.co.uk/hyperviper'''<br /> | ||
| - | ''Target Systems:'' '''BBC Microcomputer, Electron'''<br> | ||
| - | ''Licence:'' [http://creativecommons.org/licenses/by-nc-sa/3.0/ Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License]<br> | ||
| - | ''Developed in:'' 6502 assembler<br> | ||
| - | A challenging and previously unreleased port of the classic snake game - a descendant of the first arcade game in the genre, UPL's ''[http://www.arcade-museum.com/game_detail.php?game_id=7160 Blockade (1976)]''. The author can't remember writing it, but based on a friend's recollection it was probably written in a couple of days in 1986 between two of his other games, ''Ripton'' and ''Starquake''. The name is a homage to Barcrest's ''[http://www.youtube.com/watch?v=3Ae7WxWJb4Q Hyper Viper (1983)]'', Kenton's favourite fruit machine. For its official release, Paul Davis has tweaked the sound to work on the Electron, added a high score table and reduced the chance of a random re-spawning rock killing you instantly without warning.<br> | ||
| - | [http://www.retrosoftware.co.uk/forum/viewforum.php?f=68 Discuss Hyper Viper] | ||
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Revision as of 12:01, 29 January 2011
Contents |
Retro Software Works In Progress
Commercial
Onslaught (working title) by Rich Talbot-Watkins
http://www.retrosoftware.co.uk/onslaught
Target Systems: BBC Microcomputer (Electron version planned)
Licence: TBC
Developed in: 6502 assembler
This is a modern revision of an abandoned platformer which was originally inspired by the simple and addictive gameplay of Sega's Teddy Boy on the Master System. An early version was rejected by Superior Software as it was too late in the BBC Micro's commercial life, despite the authors' belief that the game was genuinely fun to play and felt a little bit different in style and gameplay from anything else they'd played on the Beeb, with lots of moving characters, dot explosions, and plenty of action. A promising tie-in with Acorn User magazine also failed to materialise due to the chaotic nature of development, and the inevitable dropping of 8-bit support from the magazine. For five years, the game languished in an unfinished state in the Lost & Found archives of stairwaytohell.com but the author has now returned to it, with the hopes of polishing it off and finally giving it the release it deserves.
Discuss Onslaught
Mountain Panic by Dave Footitt
http://www.retrosoftware.co.uk/mountainpanic
Target Systems: BBC Microcomputer
Licence: TBC
Developed in: 6502 assembler, using BeebAsm
White Light by Tom Walker
http://www.retrosoftware.co.uk/whitelight
Target Systems: BBC Microcomputer
Licence: TBC
Developed in: 6502 assembler
White Light is an unofficial sequel to FireTrack, publisher Electric Dream's 1987 vertically scrolling shoot-'em-up classic by Orlando. Supports the BeebSID add-on.
Discuss White Light
Cyroid-X by Paras Sidapara
http://www.retrosoftware.co.uk/cyroidx
Target Systems: BBC Microcomputer
Licence: Non-Profit Commercial
Developed in: 6502 assembler
A BBC Micro puzzler which uses the same game engine as Repton: The Lost Realms although there are significant changes in gameplay.
Discuss Cyroid-X
Freeware
Adventurescape II by Paul Aslin
http://www.retrosoftware.co.uk/adventurescapeii
Target Systems: BBC Microcomputer
Licence: TBC
Developed in: BBC BASIC and 6502 assembler
An improved version of the Adventurescape interactive fiction engine.
Discuss Adventurescape II
Mixed Grill March (working title) by Jools Henn
http://www.retrosoftware.co.uk/mixedgrillmarch
Target Systems: BBC Microcomputer
Licence: TBC
Developed in: 6502 assembler
BBC Micro Z-Machine Interpreter by Jon Welch
and the Inform / Z-Machine v1.1 (Infocom v3) Development Environment
http://www.retrosoftware.co.uk/z-machine & http://www.retrosoftware.co.uk/informz3
Target Systems: BBC Microcomputer
Licence: TBC
Developed in: BBC BASIC (prototype), 6502 assembler
Distributed with Inform 6.15 for use as a complete Z-Machine v1.1 (Infocom v3) development environment to create new IF works / text adventures for use with the BBC Micro and other Z-Machine interpreters, especially those platforms with limited resources like the C64, Spectrum +3 and Game Boy.
Discuss BBC Micro Z-Machine Interpreter
The Arcade Adventure Design Kit by Christopher Dewhurst
http://www.retrosoftware.co.uk/aadk
Target Systems: BBC Microcomputer, Electron, Archimedes, RISC PC, Iyonix
Licence: Freeware
Developed in: ?
The Arcade Adventure Design Kit is a comprehensive games designer for creating Acorn graphic adventures.
Discuss The Arcade Adventure Design Kit
The Search For The Lost Football by Francis G. Loch
http://www.retrosoftware.co.uk/lostfootball
Target Systems: BBC Microcomputer
Licence: TBC
Developed in: BBC BASIC/assembler
Play The Search For The Lost Football Pre-Release #4 Online
Discuss The Search For The Lost Football
Treasure Island by Paul Davis
http://www.retrosoftware.co.uk/treasureisland
Target Systems: BBC Microcomputer, Electron
Licence: TBC
Developed in: 6502 assembler; using CodeWright editor, author's own custom assembler, Paint Shop Pro
A BBC micro conversion of Treasure Island, a fairly simple maze game from 1985 by Greg Duddle originally supplied with the Commodore Plus/4, and based on the classic 1883 novel by Robert Louis Stevenson. Played over an 8x8 grid of flip-screens, the aim is to explore the island, as Jim Hawkins, to find the treasure, collect certain items, and deal with any pirates that get in your way. Once you've found the treasure you must race back to the Hispaniola before Long John Silver catches up with you.
Discuss Treasure Island
Projects On Hold / Abandoned
Blurp by Rich Talbot-Watkins
The Fisherman's Quest by Paul Dryden
Rocket Attack and The Two Towers by James Watson