Mountain Panic
From Retrosoftware
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===Credits=== | ===Credits=== | ||
Programming: Dave Footitt<br> | Programming: Dave Footitt<br> | ||
Art: Roger Coe and Chris Hogg | Art: Roger Coe and Chris Hogg | ||
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===Development Environment=== | ===Development Environment=== | ||
Revision as of 12:23, 29 April 2009
Contents |
Mountain Panic by Dave Footitt
License
Software license TBC
Introduction
Mountain Panic is an original arcade adventure based on At the Mountains of Madness, a novella by H.P. Lovecraft.
Features
- Mode 2, full, rich, colour graphics
- Multiple screens to explore
- Adventurer can fire and climb his rope to reach higher platforms
- Items to use along the way
- HP and SAN meters depict player's health and sanity
- Enemies include penguins, elder things and the shoggoth
- Nice loading screen and cover art!
Progress
The game is currently 40% complete.
Playable Demo
First demo available here.
Second demo available here.
Credits
Programming: Dave Footitt
Art: Roger Coe and Chris Hogg
Development Environment
Mountain Panic is developed in 6502, using BeebAsm and Emacs. The graphics are created in Photoshop then run through an exporter written in C# which converts them to a format the game understands. It is tested on real hardware via GoMMC, and the title page is converted using Francis' BBC Image Converter.
Artwork in progress
Programming in progress
Screen shots
The familiar starting screen Posted: Aug 28, 2008 | Entrance to the caves Posted: Aug 28, 2008 |
Avoiding a penguin! Posted: Dec 09, 2008 | On the way to the East Tower Posted: Dec 09, 2008 |
Sample Video
Posted: Sept 02, 2008
