JSnakeDevDiary

From Retrosoftware

(Difference between revisions)
Jump to: navigation, search
(''JSnake'' Development Diary)
(''JSnake'' Development Diary)
Line 4: Line 4:
[[Image:Jsnake_lsfinal.png|350px]]
[[Image:Jsnake_lsfinal.png|350px]]
 +
 +
Discuss in the related forum thread [http://www.retrosoftware.co.uk/forum/viewtopic.php?f=19&t=745 here]
Discuss in the related forum thread [http://www.retrosoftware.co.uk/forum/viewtopic.php?f=19&t=745 here]

Revision as of 21:48, 14 September 2013

Contents

JSnake Development Diary

by jbnbeeb



Discuss in the related forum thread here

Introduction

As a kid, I was proficient in BASIC on the Beeb, but never really got to grips with 6502 assembler. Since getting into retro computing in the last couple of years, I've seen a lot of "homebrew" games on many platforms (not least those on RetroSoftware) and have been inspired enough to have a go myself. I've started learning 6502 assembler, and picked a simple Snake clone as my first project. I believe Snake is the easiest game to code, and is therefore the best place to start, rather than going for the something that's too ambitious for an assembler beginner. JSnake will start off as a very simple game, and will hopefully be expanded as I learn.

18th February 2012

29th February 2012

28th April 2012

May 2012 - January 2013

April-September 2013