Castle Raider
From Retrosoftware
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[http://en.wikipedia.org/wiki/GNU_General_Public_License GNU GPLv3 license] | [http://en.wikipedia.org/wiki/GNU_General_Public_License GNU GPLv3 license] | ||
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=== Introduction === | === Introduction === | ||
Castle Raider is a sideways scrolling platform game for the Acorn Electron in the style of Castle Quest, using techniques like those employed by the Electron version of Moon Raider. | Castle Raider is a sideways scrolling platform game for the Acorn Electron in the style of Castle Quest, using techniques like those employed by the Electron version of Moon Raider. | ||
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=== Platforms === | === Platforms === | ||
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==== Electron ==== | ==== Electron ==== | ||
Revision as of 17:56, 4 February 2012
Contents |
Castle Raider by David Boddie
License
Introduction
Castle Raider is a sideways scrolling platform game for the Acorn Electron in the style of Castle Quest, using techniques like those employed by the Electron version of Moon Raider.
Platforms
Electron
Original by David Boddie (Development Diary)
Downloads
The latest WIP source code is available from the RS Mercurial repository. You can download it with a Mercurial client from the read-only repository:
http://www.retrosoftware.co.uk/hg/castleraider
Or you can download a zip archive of the latest pre-release code here.
The code is built using a Python script. You will need the Ophis assembler to assemble the code - this is done automatically by the build script. The output of the build script is a UEF file which can be used in Elkulator, BeebEm and probably ElectrEm.
Screenshots and Videos
![]() Castle Raider early screenshot |
A YouTube video of an early version of the game, showing the sideways scrolling.
