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- Main Page (4,099 bytes)
9: ...ages/2/2b/200pxFrontPage-JungleJourneyScreenshot1.png]</span></div>
10: ...oadingScreen.png/251px-MountainPanicLoadingScreen.png]</span></div>
11: ...ftware.co.uk/wiki/images/b/b8/AtomicReptonInGame5.png]</span></div>
27: ...''[[Mountain Panic]]'', our first wholly original title, was launched at Play Expo in October 2013. All ...
29: ...ed to produce a steady stream of quality freeware titles, available for download direct from this site. ... - ProjectsInDevelopment (29,752 bytes)
10: ...i/images/thumb/b/b0/CyroidX_2.png/180px-CyroidX_2.png]</span></div>
16: ...'[[Repton: The Lost Realms]]''. To complete this title, one or more volunteers are needed to create four...
22: ...iki/images/thumb/e/e2/Jeltron3.png/180px-Jeltron3.png]</span></div>
28: ...umb/2/24/Demodlavailable.png/40px-Demodlavailable.png]</span></div>''Jeltron'' was written in the early...
40: ...a:Battlezone_(1980_video_game)|Battlezone]]'' and titles from ''[[wikipedia:Ultimate_Play_the_Game|Ultima... - RetroReleases (34,352 bytes)
12: ...eenshot.png/180px-Repton-TheLostRealms_Screenshot.png]</span></div>
26: ...untainPanicInGame1.png/180px-MountainPanicInGame1.png]</span></div>
35: ...umb/2/24/Demodlavailable.png/40px-Demodlavailable.png]</span></div>An original arcade adventure based o...
47: ...nshot1.png/180px-TheKrystalConnection_Screenshot1.png]</span></div>
61: ....co.uk/wiki/images/thumb/4/4f/Zap1.png/180px-Zap1.png]</span></div> - XTHOPAC STUARC (3,360 bytes)
1: = XTHOPAC STUARC (working title) by Xavier Tardy =
25: ... handles it) soundtrack for the opening (welcome) title screen, and a 4 channel QTM soundtracker song for... - Rich Tech 2 (1,222 bytes)
1: = Rich Tech 2 (engine name, eventual game title TBD) by Rich Talbot-Watkins =
29: [[Image:RichTech2.png|left|320px|'''Rich Tech 2<br>(early developmental... - The Two Towers (2,801 bytes)
1: = The Two Towers (Working Title) by James Watson = - Swift previous versions (13,559 bytes)
24: ..., previous projects title was left in the windows title bar
44: * Fixed : Undo on sprite window would not update title bar with asterisk to say the file was changed - Repton: The Lost Realms (7,902 bytes)
17: ...The Lost Realms'' is a white label Retro Software title.
77: ...age:Repton-TheLostRealms-BBCElectronLoadingScreen.png|320x255px|'''BBC Micro and Acorn Electron Disc Lo...
78: ...'' <br>''Posted: Mon Aug 04, 2008 23:47'']]<br>'''Title Screen''' <br>''Posted: Mon Aug 04, 2008 23:47''<...
80: |[[Image:Repton-TheLostRealms-BBCCharEd.png|320x255px|'''BBC Micro Character Editor''' <br>''...
81: |[[Image:Repton-TheLostRealms-BBCMapEd.png|320x256px|'''BBC Micro/Acorn Electron Map Editor'... - The Krystal Connection (4,855 bytes)
26: ...Krystal Connection is a blue label Retro Software title.
65: |[[Image:TheKrystalConnection_Screenshot1.png|375px|'''The Krystal Connection In-Game Screensho...
66: |[[Image:TheKrystalConnection_Screenshot2.png|375px|'''The Krystal Connection In-Game Screensho... - Mountain Panic (10,049 bytes)
12: ...arcade adventure inspired by Lovecraft's story, entitled ''Mountain Panic''. After a mammoth five years o...
32: ...ntain Panic'' is a white label ''Retro Software'' title.
59: ... hardware via the RetroClinic DataCentre, and the title page is converted using Francis' BBC Image Conver...
65: |[[Image:MountainPanicRSLoadingScreen.png|375px|'''RS loading screen '''<br>''Posted: 2013-...
66: |[[Image:MountainPanicPapasGongLoadingScreen.png|375px|'''Papas Gong loading screen '''<br>''Poste... - ReverseEngineered Repton Infinity (9,785 bytes)
38: 0x1830 scrap byte followed by Game Title (as supplied by Linker) - Sparse Invaders (13,885 bytes)
3: [[Image:SparseInvaders-WIPcover.png|right|375px|'''Sparse Invaders WIP cover by DaveM...
208: ...tle screen'''<br>''Posted: Feb 17, 2009'']]<br>'''Title screen'''<br>''Posted: Feb 17, 2009''
220: ...tle screen'''<br>''Posted: Dec 19, 2008'']]<br>'''Title screen'''<br>''Posted: Dec 19, 2008''
230: ...tle screen'''<br>''Posted: Dec 03, 2008'']]<br>'''Title screen'''<br>''Posted: Dec 03, 2008'' - Zap (6,770 bytes)
19: Zap! is a blue label Retro Software title. Formats, price and ordering details are availab...
78: ...tle screen'''<br>''Posted: Jan 29, 2009'']]<br>'''Title screen'''<br>''Posted: Jan 29, 2009''
79: |[[Image:Zap1.png|375px|'''In-game 1'''<br>''Posted: Jan 29, 2009''...
81: |[[Image:Zap2.png|375px|'''In-game 2 '''<br>''Posted: Jan 29, 2009'...
82: |[[Image:Zap3.png|375px|'''In-game 3 '''<br>''Posted: Jan 29, 2009'... - White Light (10,469 bytes)
30: ...'<br>''Posted: Apr 25, 2009'']]<br>'''White Light title screen'''<br>''Posted: Jun 19, 2009''
31: |[[Image:WhiteLightScreenshot1.png|256px|'''The first enemy '''<br>''Posted: Apr 25,...
33: |[[Image:WhiteLightScreenshot2.png|256px|'''Maximum upgraded firepower '''<br>''Post...
34: |[[Image:WhiteLightScreenshot3.png|256px|'''The second level '''<br>''Posted: Apr 25...
87: ...o Fire Track (hence the name, derived from the subtitle 'Search for the White Light'), but this lead to n... - Jet Set Miner (6,598 bytes)
42: |[[Image:Plat3064Screenshot.png|320px|Plat 3064 first level, Posted: Jun 21, 2009...
43: |[[Image:Plat3064Screenshot2.png|320px|Plat 3064 second level, Posted: Aug 21, 201...
45: |[[Image:Plat3064Screenshot3.png|320px|Plat 3064 third level, Posted: Aug 21, 2011...
46: |[[Image:Plat3064Screenshot4.png|320px|Plat 3064 fourth level, Posted: Aug 21, 201...
68: * fixed the bug when returning to the title screen on game over (previously it would crash, s... - Treasure Island (7,842 bytes)
19: * 'Sea shanty' style title music
47: ...y 2009'']]<br>'''Treasure Island Commodore Plus/4 title screen'''<br>''Posted: 14:40, 6 July 2009''
57: ...land_title_screen.png]]<br>'''Treasure Island BBC title screen'''<br>''Posted: 15:00, 31 December 2009''<...
58: |[[Image:Treasure_Island_high_score.png]]<br>'''Treasure Island BBC high score screen'''<...
60: ...title_screen.png]]<br>'''Treasure Island Electron title screen'''<br>''Posted: 15:00, 31 December 2009''<... - Sparse Invaders Source - Invaders Hiscore.txt (10,143 bytes)
334: ; display the title ...
335: LDA #<HSTitle1
337: LDA #>HSTitle1
429: HSTitle1: .byte 2,2,"high score table",0 - OnslaughtDiary20101031 (7,658 bytes)
22: * Nice title screen, with title tune (may have to call for some help on that when...
42: [[Image:Onslaught-rupture.png|frame|right|Split screen, with double-buffered pl... - OnslaughtDiary20101102 (6,696 bytes)
6: [[Image:musicalnotes.png|frame|center|A piano keyboard, yesterday]]
7: ...me exceptions, such as the excellent music on the title screen of ''Icarus''. This actually uses a trick... - OnslaughtDiary20101108 (4,044 bytes)
42: ...ow I might even have a bit of room for a separate title screen tune!
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