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- Repton: The Lost Realms (7,902 bytes)
1: = Repton: The Lost Realms by Paras Sidapara and Tom Walker...
11: ... [http://kecskebak.blogspot.com/2010/11/designing-reptons-lost-realms.html Dave Jeffery] has given the new...
13: ...rosoftware.co.uk/forum/viewforum.php?f=32 Discuss Repton: The Lost Realms]
15: ===Ordering ''Repton: The Lost Realms''===
17: ''Repton: The Lost Realms'' is a white label Retro Softwar... - ReverseEngineered Repton Infinity (9,785 bytes)
1: Repton Infinity is a tool for creating Repton-like games released for the BBC Micro/Electron an...
272: '''KILLREPTON'''
431: |KILLREPTON - ReverseEngineered Repton (1,748 bytes)
3: Repton levels are maps of 32 row by 32 columns.
5: The level data was found by loading the REPTON2 file into memory in MODE 5 and visually inspecti...
83: ...ixels. See the table in the sprites module of the Repton package for the offsets into the
88: ...ry at Bitbucket]. This repository also contains a Repton Python package that includes the sprites module m... - ReverseEngineered Repton 2 (4,992 bytes)
3: Repton 2 levels appear start at 0x2e00 and encode the da...
53: ...en A disappear when certain totals reach zero and Repton visits the status character. The first skull and ...
128: ...rom the [https://bitbucket.org/dboddie/reptonmaps ReptonMaps repository at Bitbucket]. - Repton (4,986 bytes)
1: = Repton by Tim Tyler & Kees van Oss =
8: ''BBC Micro / Electron Repton © 1985 Superior Software / Tim Tyler''<br/>
9: ''Acorn Atom Repton by Kees van Oss, 2013''
14: ...ered Repton|reverse engineering of the Electron ''Repton'' level formats]]* and has successfully ported th...
16: N.B. The modern ''Repton'' series continues to be developed by ''[http://w...
Page text matches
- Main Page (4,099 bytes)
11: ...://www.retrosoftware.co.uk/wiki/images/b/b8/AtomicReptonInGame5.png]</span></div>
15: |style="text-align:right"|'''[[Repton|Repton]] (Acorn Atom)'''<br>''Freeware - released 2013-0...
27: ...ly-awaited first premium White Label release, ''[[Repton: The Lost Realms]]'' at R3PLAY in November 2010. ... - ProjectsInDevelopment (29,752 bytes)
16: ...were eventually published as the first set of ''[[Repton: The Lost Realms]]''. To complete this title, on...
28: ...dhurst and Gil Jaysmith, the author of Spectrum ''Repton'' 1 & 2, with graphics from one of Gil's friends....
84: === [[Repton: The Lost Realms]] by Paras Sidapara and Tom Walk...
85: ...mb/c/cd/Repton-TheLostRealms_Screenshot.png/180px-Repton-TheLostRealms_Screenshot.png]</span></div>
86: '''http://www.retrosoftware.co.uk/reptontlr'''<br /> - RetroReleases (34,352 bytes)
11: === [[Repton: The Lost Realms]] by Paras Sidapara and Tom Walk...
12: ...mb/c/cd/Repton-TheLostRealms_Screenshot.png/180px-Repton-TheLostRealms_Screenshot.png]</span></div>
13: '''http://www.retrosoftware.co.uk/reptontlr'''<br />
20: ...rum below for the latest information.<br>N.B. The REPTON name is used with the kind permission of [http://...
21: ...rosoftware.co.uk/forum/viewforum.php?f=32 Discuss Repton: The Lost Realms] - UsefulDocs (4,861 bytes)
17: ....com/othrdnld/manuals/The_New_Advanced_User_Guide.zip New Advanced User Guide]'' by Mark Holmes & Adria...
24: ...ww.cdewhurst2010.btinternet.co.uk/bbc/books/pdfca.zip Creative Assembler]'' by Jonathan Griffiths'''
26: ...om/filebase/library/pubs/Discovering_BBC_Micro_MC.zip Discovering BBC Micro Machine Code]'' by A P Step...
27: ...dewhurst2010.btinternet.co.uk/bbc/books/pdfmastac.zip Mastering Assembly Code]'' by Richard Vialls'''
28: ...cdewhurst2010.btinternet.co.uk/bbc/books/pdfbmmcp.zip The BBC Micro Machine Code Portfolio]'' by Bruce ... - Repton: The Lost Realms (7,902 bytes)
1: = Repton: The Lost Realms by Paras Sidapara and Tom Walker...
11: ... [http://kecskebak.blogspot.com/2010/11/designing-reptons-lost-realms.html Dave Jeffery] has given the new...
13: ...rosoftware.co.uk/forum/viewforum.php?f=32 Discuss Repton: The Lost Realms]
15: ===Ordering ''Repton: The Lost Realms''===
17: ''Repton: The Lost Realms'' is a white label Retro Softwar... - Cyroid-X (1,095 bytes)
11: ...long-lost BBC Micro puzzler that evolved from ''[[Repton: The Lost Realms]]'' but was never released.
13: ... similar to those contained within 'SET A' of ''[[Repton: The Lost Realms]]'' these are to be discarded an...
27: ...his game is much more than just a 'themed' set of Repton levels, as there are significant changes in gamep... - Prices (1,886 bytes)
8: ''[[Repton: The Lost Realms]]'' by Paras Sidapara & Tom Walk... - ReverseEngineered Repton Infinity (9,785 bytes)
1: Repton Infinity is a tool for creating Repton-like games released for the BBC Micro/Electron an...
272: '''KILLREPTON'''
431: |KILLREPTON - OnslaughtDiary20101030 (9,486 bytes)
35: ...reen is that it guarantees no flicker (see also ''Repton Infinity''). - OnslaughtDiary20101117 (4,025 bytes)
31: ...ard Beeb font, or the ubiquitous 4x8 one found in Repton and all the rest. - HyperViper (10,351 bytes)
18: ...ch includes over 50 levels designed by Michael S. Repton.
30: [[Media:HyperViper1.1_DFS.zip|''Hyper Viper'' 1.1 DFS disc version]]<br>
31: [[Media:HyperViper1.1_ADFS.zip|''Hyper Viper'' 1.1 ADFS disc version]]<br>
32: [[Media:HyperViper1.1_Tape.zip|''Hyper Viper'' 1.1 tape version]]<br>
33: [[Media:HyperViper1.1_Source.zip|''Hyper Viper'' 1.1 source code]]<br> - DaveJ (1,070 bytes)
4: ;Repton The Lost Realms
8: ...or graphical modifications to Acorn Electron (fix Repton sprite, etc.)
18: ;Repton The Lost Realms
41: ;Repton The Lost Realms - Jeltron (6,520 bytes)
11: ...oadhurst and Gil Jaysmith, the author of Spectrum Repton 1 & 2, with graphics from one of Gil's friends. ...
43: ...ron-demo-beebasm-src.zip|Jeltron-demo-beebasm-src.zip]] - modern updated GPL'd Jeltron BeebAsm source c...
51: ...' [[Media:JELTRON-demo-make.zip|JELTRON-demo-make.zip]] - early disc image of the Jeltron demo incl. GP...
74: ''01/04/2011:'' [[Media:JELTRON.zip|JELTRON.zip]] - early disc image of the Jeltron demo (Acorn D... - ClapTraps (8,939 bytes)
79: ... map data in its level set files than a game like Repton, However, the map data is smaller in total.
81: ...ps you can see more of the screen at once than in Repton. - ReverseEngineered Repton (1,748 bytes)
3: Repton levels are maps of 32 row by 32 columns.
5: The level data was found by loading the REPTON2 file into memory in MODE 5 and visually inspecti...
83: ...ixels. See the table in the sprites module of the Repton package for the offsets into the
88: ...ry at Bitbucket]. This repository also contains a Repton Python package that includes the sprites module m... - ReverseEngineered Repton 2 (4,992 bytes)
3: Repton 2 levels appear start at 0x2e00 and encode the da...
53: ...en A disappear when certain totals reach zero and Repton visits the status character. The first skull and ...
128: ...rom the [https://bitbucket.org/dboddie/reptonmaps ReptonMaps repository at Bitbucket]. - Repton (4,986 bytes)
1: = Repton by Tim Tyler & Kees van Oss =
8: ''BBC Micro / Electron Repton © 1985 Superior Software / Tim Tyler''<br/>
9: ''Acorn Atom Repton by Kees van Oss, 2013''
14: ...ered Repton|reverse engineering of the Electron ''Repton'' level formats]]* and has successfully ported th...
16: N.B. The modern ''Repton'' series continues to be developed by ''[http://w...
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