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  1. Repton: The Lost Realms (7,902 bytes)
    1: = Repton: The Lost Realms by Paras Sidapara and Tom Walker...
    11: ... [http://kecskebak.blogspot.com/2010/11/designing-reptons-lost-realms.html Dave Jeffery] has given the new...
    13: ...rosoftware.co.uk/forum/viewforum.php?f=32 Discuss Repton: The Lost Realms]
    15: ===Ordering ''Repton: The Lost Realms''===
    17: ''Repton: The Lost Realms'' is a white label Retro Softwar...
  2. ReverseEngineered Repton Infinity (9,785 bytes)
    1: Repton Infinity is a tool for creating Repton-like games released for the BBC Micro/Electron an...
    272: '''KILLREPTON'''
    431: |KILLREPTON
  3. ReverseEngineered Repton (1,748 bytes)
    3: Repton levels are maps of 32 row by 32 columns.
    5: The level data was found by loading the REPTON2 file into memory in MODE 5 and visually inspecti...
    83: ...ixels. See the table in the sprites module of the Repton package for the offsets into the
    88: ...ry at Bitbucket]. This repository also contains a Repton Python package that includes the sprites module m...
  4. ReverseEngineered Repton 2 (4,992 bytes)
    3: Repton 2 levels appear start at 0x2e00 and encode the da...
    53: ...en A disappear when certain totals reach zero and Repton visits the status character. The first skull and ...
    128: ...rom the [https://bitbucket.org/dboddie/reptonmaps ReptonMaps repository at Bitbucket].
  5. Repton (4,986 bytes)
    1: = Repton by Tim Tyler & Kees van Oss =
    8: ''BBC Micro / Electron Repton &copy; 1985 Superior Software / Tim Tyler''<br/>
    9: ''Acorn Atom Repton by Kees van Oss, 2013''
    14: ...ered Repton|reverse engineering of the Electron ''Repton'' level formats]]* and has successfully ported th...
    16: N.B. The modern ''Repton'' series continues to be developed by ''[http://w...

Page text matches

  1. Main Page (4,099 bytes)
    11: ...://www.retrosoftware.co.uk/wiki/images/b/b8/AtomicReptonInGame5.png]</span></div>
    15: |style="text-align:right"|'''[[Repton|Repton]] (Acorn Atom)'''<br>''Freeware - released 2013-0...
    27: ...ly-awaited first premium White Label release, ''[[Repton: The Lost Realms]]'' at R3PLAY in November 2010. ...
  2. ProjectsInDevelopment (29,752 bytes)
    16: ...were eventually published as the first set of ''[[Repton: The Lost Realms]]''. To complete this title, on...
    28: ...dhurst and Gil Jaysmith, the author of Spectrum ''Repton'' 1 & 2, with graphics from one of Gil's friends....
    84: === [[Repton: The Lost Realms]] by Paras Sidapara and Tom Walk...
    85: ...mb/c/cd/Repton-TheLostRealms_Screenshot.png/180px-Repton-TheLostRealms_Screenshot.png]</span></div>
    86: '''http://www.retrosoftware.co.uk/reptontlr'''<br />
  3. RetroReleases (34,352 bytes)
    11: === [[Repton: The Lost Realms]] by Paras Sidapara and Tom Walk...
    12: ...mb/c/cd/Repton-TheLostRealms_Screenshot.png/180px-Repton-TheLostRealms_Screenshot.png]</span></div>
    13: '''http://www.retrosoftware.co.uk/reptontlr'''<br />
    20: ...rum below for the latest information.<br>N.B. The REPTON name is used with the kind permission of [http://...
    21: ...rosoftware.co.uk/forum/viewforum.php?f=32 Discuss Repton: The Lost Realms]
  4. UsefulDocs (4,861 bytes)
    17: ....com/othrdnld/manuals/The_New_Advanced_User_Guide.zip New Advanced User Guide]'' by Mark Holmes & Adria...
    24: ...ww.cdewhurst2010.btinternet.co.uk/bbc/books/pdfca.zip Creative Assembler]'' by Jonathan Griffiths'''
    26: ...om/filebase/library/pubs/Discovering_BBC_Micro_MC.zip Discovering BBC Micro Machine Code]'' by A P Step...
    27: ...dewhurst2010.btinternet.co.uk/bbc/books/pdfmastac.zip Mastering Assembly Code]'' by Richard Vialls'''
    28: ...cdewhurst2010.btinternet.co.uk/bbc/books/pdfbmmcp.zip The BBC Micro Machine Code Portfolio]'' by Bruce ...
  5. Repton: The Lost Realms (7,902 bytes)
    1: = Repton: The Lost Realms by Paras Sidapara and Tom Walker...
    11: ... [http://kecskebak.blogspot.com/2010/11/designing-reptons-lost-realms.html Dave Jeffery] has given the new...
    13: ...rosoftware.co.uk/forum/viewforum.php?f=32 Discuss Repton: The Lost Realms]
    15: ===Ordering ''Repton: The Lost Realms''===
    17: ''Repton: The Lost Realms'' is a white label Retro Softwar...
  6. Cyroid-X (1,095 bytes)
    11: ...long-lost BBC Micro puzzler that evolved from ''[[Repton: The Lost Realms]]'' but was never released.
    13: ... similar to those contained within 'SET A' of ''[[Repton: The Lost Realms]]'' these are to be discarded an...
    27: ...his game is much more than just a 'themed' set of Repton levels, as there are significant changes in gamep...
  7. Prices (1,886 bytes)
    8: ''[[Repton: The Lost Realms]]'' by Paras Sidapara & Tom Walk...
  8. ReverseEngineered Repton Infinity (9,785 bytes)
    1: Repton Infinity is a tool for creating Repton-like games released for the BBC Micro/Electron an...
    272: '''KILLREPTON'''
    431: |KILLREPTON
  9. OnslaughtDiary20101030 (9,486 bytes)
    35: ...reen is that it guarantees no flicker (see also ''Repton Infinity'').
  10. OnslaughtDiary20101117 (4,025 bytes)
    31: ...ard Beeb font, or the ubiquitous 4x8 one found in Repton and all the rest.
  11. HyperViper (10,351 bytes)
    18: ...ch includes over 50 levels designed by Michael S. Repton.
    30: [[Media:HyperViper1.1_DFS.zip|''Hyper Viper'' 1.1 DFS disc version]]<br>
    31: [[Media:HyperViper1.1_ADFS.zip|''Hyper Viper'' 1.1 ADFS disc version]]<br>
    32: [[Media:HyperViper1.1_Tape.zip|''Hyper Viper'' 1.1 tape version]]<br>
    33: [[Media:HyperViper1.1_Source.zip|''Hyper Viper'' 1.1 source code]]<br>
  12. DaveJ (1,070 bytes)
    4: ;Repton The Lost Realms
    8: ...or graphical modifications to Acorn Electron (fix Repton sprite, etc.)
    18: ;Repton The Lost Realms
    41: ;Repton The Lost Realms
  13. Jeltron (6,520 bytes)
    11: ...oadhurst and Gil Jaysmith, the author of Spectrum Repton 1 & 2, with graphics from one of Gil's friends. ...
    43: ...ron-demo-beebasm-src.zip|Jeltron-demo-beebasm-src.zip]] - modern updated GPL'd Jeltron BeebAsm source c...
    51: ...' [[Media:JELTRON-demo-make.zip|JELTRON-demo-make.zip]] - early disc image of the Jeltron demo incl. GP...
    74: ''01/04/2011:'' [[Media:JELTRON.zip|JELTRON.zip]] - early disc image of the Jeltron demo (Acorn D...
  14. ClapTraps (8,939 bytes)
    79: ... map data in its level set files than a game like Repton, However, the map data is smaller in total.
    81: ...ps you can see more of the screen at once than in Repton.
  15. ReverseEngineered Repton (1,748 bytes)
    3: Repton levels are maps of 32 row by 32 columns.
    5: The level data was found by loading the REPTON2 file into memory in MODE 5 and visually inspecti...
    83: ...ixels. See the table in the sprites module of the Repton package for the offsets into the
    88: ...ry at Bitbucket]. This repository also contains a Repton Python package that includes the sprites module m...
  16. ReverseEngineered Repton 2 (4,992 bytes)
    3: Repton 2 levels appear start at 0x2e00 and encode the da...
    53: ...en A disappear when certain totals reach zero and Repton visits the status character. The first skull and ...
    128: ...rom the [https://bitbucket.org/dboddie/reptonmaps ReptonMaps repository at Bitbucket].
  17. Repton (4,986 bytes)
    1: = Repton by Tim Tyler & Kees van Oss =
    8: ''BBC Micro / Electron Repton &copy; 1985 Superior Software / Tim Tyler''<br/>
    9: ''Acorn Atom Repton by Kees van Oss, 2013''
    14: ...ered Repton|reverse engineering of the Electron ''Repton'' level formats]]* and has successfully ported th...
    16: N.B. The modern ''Repton'' series continues to be developed by ''[http://w...

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