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- Main Page (4,099 bytes)
11: ...n http://www.retrosoftware.co.uk/wiki/images/b/b8/AtomicReptonInGame5.png]</span></div>
15: ...le="text-align:right"|'''[[Repton|Repton]] (Acorn Atom)'''<br>''Freeware - released 2013-09-17''
20: ...cPlayExpo2013.jpg/320px-MountainPanicPlayExpo2013.jpg]</span></div><br clear="all" />'''[[RetroReleases...
23: ...er'' range, the ''Acorn Electron'', the ''Acorn Atom'', the ''Acorn Archimedes'' and the ''Acorn RISC ... - ProjectsInDevelopment (29,752 bytes)
34: .../wiki/images/thumb/a/a0/Uropa01.jpg/180px-Uropa01.jpg]</span></div>
102: ....jpg/180px-AdventurescapeIIPuzzleEditorConditions.jpg]</span></div>
167: ===[[Atomic Elite]] by David Braben, Ian Bell & Kees van Os...
168: ....uk/wiki/images/thumb/e/e7/AtomicElite1.png/180px-AtomicElite1.png]</span></div>
169: '''http://www.retrosoftware.co.uk/atomicelite'''<br /> - RetroReleases (34,352 bytes)
94: ===[[Atomic Chuckie Egg]] by Kees van Oss===
95: ...mages/thumb/f/f2/AtomicChuckieEggLevel1.png/180px-AtomicChuckieEggLevel1.png]</span></div>
96: '''http://www.retrosoftware.co.uk/atomicce'''<br />
97: ''Target Systems:'' '''Atom'''<br>
101: ''Atomic Chuckie Egg © 2012 Kees van Oss''<br/> - Jet Set Miner (6,598 bytes)
11: ... Micro / Electron and, in 2011, also to the Acorn Atom.
88: ====Atom====
93: * Standard unexpanded Acorn Atom
100: ...[Media:Atom_Jet_Set_Miner.zip|Jet Set Miner Acorn Atom disc/tape images and 2500AD cross compiler 6502 v...
104: ...ter, July 2011. It runs on a standard unexpanded Atom and does not need any extra ROM or hardware. The ... - EconetIsland (3,025 bytes)
22: | Atom || Ian Stocks || Yes || - Hard Hat Harry (5,978 bytes)
95: ====Atom====
100: * Standard Acorn Atom
107: ...edia:Atom_Hard_Hat_Harry.zip|Hard Hat Harry Acorn Atom disc/tape images and 2500AD cross compiler 6502 v...
111: A new port of ''Hard Hat Harry'' to the Acorn Atom by Kees Van Oss was first showcased at the [http:...
117: ...tle Screen'''<br>''Posted: Jul 13, 2011'']]<br>'''Atomic Hard Hat Harry Title Screen'''<br>''Posted: Jul... - HyperViper (10,351 bytes)
14: A new port to the Acorn Atom by Kees Van Oss was first showcased at the [http:...
67: * port the game to a new platform - Atom port DONE!
96: ====Atom====
101: * Standard Acorn Atom
108: [[Media:Atom_Hyper_Viper.zip|Hyper Viper Acorn Atom disc/tape images and 2500AD cross compiler 6502 v... - Atomic Chuckie Egg (5,041 bytes)
1: = Atomic Chuckie Egg by Kees van Oss =
10: ''Atomic Chuckie Egg © 2012 Kees van Oss''
15: [[Image:Electron_Chuckie_Egg_cover.jpg|150px|right|ELECTRON cassette tape cover]]
16: ... the Archimedes and Risc PC followed, leaving the Atom as the last Acorn home computer to have not yet r...
18: ... sound effects that have been achieved, given the Atom's limited sound capabilities. - Galaforce (5,677 bytes)
9: ''Atomic Galaforce by Kees van Oss, 2012''
14: ...first attempt to port the game is by our talented Atom coder Kees van Oss.
16: ...//www.8bs.com/scans/games/disc/GALAFORCE_BBC_DISC.jpg 8bs.com]''' <br>''Posted: 18:53,...
34: ====Atom====
39: * Standard Acorn Atom - GalaforceAtomDevDiary (17,239 bytes)
1: ==Galaforce Acorn Atom Development Diary==
5: ...the source so Galaforce can be played on an Acorn Atom.<br>
17: ...<td>Converted the Electron version sprites to the Atom</td></tr>
34: * Reduce snow on a real Atom
37: ===Atom vs BBC/Electron=== - Jungle Journey (7,518 bytes)
104: ====Atom====
109: * Standard Acorn Atom
116: =====Atom Development Diary=====
118: ... started the conversion of Jungle Journey for the Atom about 6 months ago. The source was available and ...
122: ...w Atom sprites/tiles and sound. In this version, Atom sound (beeper) is implemented but I'm experimenti... - JungleJourneyBBCMicroElectronDiary (31,213 bytes)
239: While fixing a bug in his [[Jungle_Journey#Atom|Atom port of Jungle Journey]], Kees discovered that I'... - Events/VideolympicsHBGW2012 (6,211 bytes)
6: |[[Image:Dscf3468-half.jpg|thumb|none]]
7: |[[Image:Dscf3470-half.jpg|thumb|none]]
8: |[[Image:Atom-bounce-dscf3472-half.jpg|thumb|none]]
13: |[[Image:Electron-and-BBC-dscf3473-half.jpg|thumb|none]]
14: |[[Image:ZX81-dscf3471-half.jpg|thumb|none]] - JSnakeDevDiary180212 (9,304 bytes)
18: ...escribes MODE 2 and 5 pixels in his dev diary for Atom Galaforce. I've borrowed his diagram to illustr...
22: ...//www.retrosoftware.co.uk/wiki/index.php/GalaforceAtomDevDiary - Repton (4,986 bytes)
9: ''Acorn Atom Repton by Kees van Oss, 2013''
14: ... it is now - never before available for the Acorn Atom, Kees van Oss was inspired by fellow RS coder Dav...
24: ====Atom====
27: ...olling so was a good candidate for porting to the Atom. It uses character scrolling so scrolling 8x8 bit...
31: * Standard Acorn Atom - Atomic Elite (9,978 bytes)
1: = Atomic Elite by David Braben, Ian Bell & Kees van Oss ...
11: ''Acorn Atom Elite by Kees van Oss, 2013''
15: A modern Atom conversion of Acornsoft's 1984 seminal 3D space-t...
21: ...rosoftware.co.uk/forum/viewforum.php?f=97 Discuss Atomic Elite]
27: ====Atom==== - JsnakeDevDiaryApril2013 (3,917 bytes)
30: ...me constructive feedback via Samwise. The awesome Atom man Kees van Oss had tried playing the game via j...
32: [[Image:JSnake_001_Beebmaster.JPG|350px]] - JsnakeDevDiaryJuneSept2013 (2,563 bytes)
20: ...me constructive feedback via Samwise. The awesome Atom man Kees van Oss had tried playing the game via j... - JoeBlade (3,892 bytes)
1: = Atomic Joe Blade by Kees van Oss =
9: ''Atomic Joe Blade by Kees van Oss, 2014''
16: ...y sound effects but they are also included in the Atom version.
26: ====Atom====
31: * Standard Acorn Atom
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