Repton: The Lost Realms

= Repton: The Lost Realms by Paras Sidapara and Sarah Walker =

Licence
Non-Profit Commercial

Introduction
Revealed at Retro Fusion 08 and demonstrated a year later at Byte Back, Repton: The Lost Realms is a long-lost BBC Micro sequel to Repton 3. After the launch of Repton Infinity, it was re-developed into Cyroid-X, but never released. After discovering some unfixable bugs due to a lack of source code, Sarah Walker has reimplemented the core engine, creating arguably the best Repton engine for the BBC Micro. An Electron port including a Plus 3 enhanced version is also in development. Four levelsets of six screens have been completed by a host of talented Repton famous faces - contributors include the author of Repton 3, Matthew Atkinson, Superior Software head honcho Richard Hanson, PC Repton level designers, Michael S and Jonathan P as well as other RS team members. In addition, Retro Software's graphical supremo Dave Jeffery has given the new game a complete, but traditional, graphical overhaul. The game was finally completed and launched with kind permission of Superior Interactive on November 6th/7th at the huge R3PLAY gaming show in Blackpool. See the forum below for the latest information.

Discuss Repton: The Lost Realms

Ordering Repton: The Lost Realms
Repton: The Lost Realms is a commercial Retro Software title.

Physical copies are not available at present.

New Features

 * Bigger screens - 30x28 characters, instead of 28x24 in Repton 3
 * Absorbalene Pills (Absorbency Capsules)
 * Anti-clockwise Spirits
 * Balloons
 * Ice Pills (Monster Freeze Capsules)
 * Multiple Time-Bombs
 * Potentially twice as many monsters and transporters
 * Music volume control

There are six levels in a set instead of eight as there was in Repton 3. Some of the most experienced Repton designers from other official BBC Micro and PC releases of Repton have created all-new levels for this release. Continuing the trend established by Repton 3, the Walls, Barriers, Earth, Monsters, Eggs and Crowns are varied between level sets.

Press
GameCast, MSN Tech & Gadgets' regular video games podcast: Episode #28 - October 2010, MP3 audio. Iain Lee on Repton: The Lost Realms and R3PLAY, from 48:43.

Leila Johnston - Final Bullet: Iain Lee interview at R3play conference (November 2010) (WAV audio: 114 MB) ([[Media:Shiftrunstop_-_Iain_Lee.mp3|local MP3 audio: 10.3 MB]]) ''Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK. Repton: The Lost Realms coverage starts at 0:43 and 04:00.''

Abridged Shift Run Stop video podcast (#60), 7/11/2010 - raw audio linked above at Leila's Final Bullet blog Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK.

Shift Run Stop audio podcast (Episode #53), 18/11/2010 - raw audio linked above at Leila's Final Bullet blog ''Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK. Repton: The Lost Realms coverage starts at 0:56 and 04:13.''

14:48 30 Nov 2010: Dave Edwards' Acorn Electron World BBC Micro 5.25" DFS disc review

Retro Software launch of Repton: The Lost Realms at R3PLAY Recorded 6/11/2010 at R3PLAY, Norbreck Castle, Blackpool, UK.

Sample Videos
I JUST "SAW" REPTON THE LOST REALMS by Dave Edwards Posted: Tues Dec 28, 2010.

ACORN ELECTRON - REPTON THE LOST REALMS - RETRO SOFTWARE - 2013by Every Game Going Uploaded: Feb 22, 2015.

Packaging
You can find out more about the design of the cover art and packaging here.