Hard Hat Harry

= Hard Hat Harry =

Licence
GNU GPLv3 license

Introduction
"Hard Hat Harry" is a platform game. Unlike my other games, this is a 'quickie' - the planned finishing date is the 26th January 2011, the day uni starts again. In order to do this, the design is deliberately limited - it's intended to resemble a release from 1983, complete with terrible programmer graphics.

Design Document
(last modified: 20th January 2011)

HARD HAT HARRY

From Really-up-to-date Software in Autumn 1983

An action filled arcade game for the BBC Micro model B

Edwards & Co is in charge of building the RS Tower. 20 stories high, it will dominate the sky of the Midlands. Only problem is, they built it next to the zoo. Which has had a breakout and all the animals have escaped. Naturally, seeing a big object right next to where they were, they've occupied the RS Tower.

Now, the construction workers won't stand for this sort of thing. They're ready to take action - once they've had lunch, that is. Which as ever, involves tea. Unfortunately the animals have stolen all their tea and they'll have to get them back. Even more unfortunately, it looks like they'll have to get it back themselves...

Wait! What about the work experience kid?

Entering HARD HAT HARRY.

15 years old, and working towards a B in O-level French, Harry is the ideal candidate for this deadly mission. But the stakes couldn't be higher. Succeed, and he'll get a good reference and become a banker or something. Fail, and the workers (including foreman Mr. Moore) will rivet gun him to the tower and sod off down the pub.

Enemies he'll encounter :

Monkeys - these mischevious creatures have stolen all the tools and are throwing them around. No-one knows why they're so violent. Maybe it's because of the kid who broke in the other day when they were sleeping and painted them all purple.

Birds - half of these aren't even from the zoo, they're just opportunists. Rats of the sky.

Big Kong - Big Kong dreams of climbing the Empire State building and being shot at by planes. Harry would prefer that - at least then Kong wouldn't be his problem.

Peter the Panda - A rare attraction at the zoo, Peter the Panda sits around eating bamboo all day. Not much has changed now he's on the tower. No wonder them pandas are nearly extinct.

Items he'll encounter :

Mugs - Harry needs to collect all the mugs of tea on each floor

Conveyers - The height of technology, the conveyor belts move objects and Harry around. Sometimes they even work.

Stripey Paint - This elusive object grants Harry invincibility and impressive skills with the opposite sex. Or at least that's what the workers tell him.

Discuss Hard Hat Harry

BBC Micro / Electron
Original by Sarah Walker

Downloads
[[Media:HardHatHarry-Disc.zip|Hard Hat Harry - BBC Disc version]] [[Media:HardHatHarry-Tape.zip|Hard Hat Harry - BBC Tape version]] [[Media:HardHatHarry-Source.zip|Hard Hat Harry - BBC version P65/Ophis GPL'd source code]] [[Media:HardHatHarry-ElectronTape.zip|Hard Hat Harry - Electron Tape version]] [[Media:HardHatHarry-ElectronDFS.zip|Hard Hat Harry - Electron DFS version]] [[Media:HardHatHarry-ElectronADFS.zip|Hard Hat Harry - Electron ADFS version]] [[Media:HardHatHarry-ElectronSource.zip|Hard Hat Harry - Electron version P65/Ophis GPL'd source code]]

BBC Micro / Electron Development Diary
A Development Diary recording the details of the game's development by the author.

Atom
Port by Kees van Oss

System Requirements

 * Standard Acorn Atom
 * 32 KB RAM (#0000-#7FFF)
 * 6 KB video RAM (#8000-#97FF)
 * VIA

Downloads
[[Media:Atom_Hard_Hat_Harry.zip|Hard Hat Harry Acorn Atom disc/tape images and 2500AD cross compiler 6502 version assembler source code]]

Port Details
A new port of Hard Hat Harry to the Acorn Atom by Kees Van Oss was first showcased at the In Da 80s event in Manchester, July 2011 and released in February 2012.