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Wed Aug 17 01:26:50 2011 +0200
David Boddie
Simplified the right and down movement checks.
Tue Aug 16 02:11:30 2011 +0200
David Boddie
Fixed the vertically offset 16x16 sprite plotting routine.
Tue Aug 16 01:49:17 2011 +0200
David Boddie
Started handling 16x16 and 8x8 sprites for enemies/explosions and
Mon Aug 15 01:26:43 2011 +0200
David Boddie
Added a software license (GNU GPL v3 or later).
Mon Aug 15 01:00:12 2011 +0200
David Boddie
Improved the left and right player images.
Mon Aug 15 00:35:34 2011 +0200
David Boddie
Moved the playing area down two lines to try and avoid flickering
Mon Aug 15 00:34:23 2011 +0200
David Boddie
Added up and down images.
Mon Aug 15 00:21:45 2011 +0200
David Boddie
Fixed horizontal movement checks and added vertical movement.
Sun Aug 14 23:17:41 2011 +0200
David Boddie
Added right directional player movement.
Sun Aug 14 20:58:00 2011 +0200
David Boddie
Changed the layout of the room buffer in memory, making it match
Sun Aug 14 13:33:50 2011 +0200
David Boddie
Started working on plotting and moving the player character.
Sat Aug 13 18:48:27 2011 +0200
David Boddie
Started adding support for characters.
Sat Aug 13 15:45:29 2011 +0200
David Boddie
Added code to clear the starting room.
Sat Aug 13 03:05:46 2011 +0200
David Boddie
Blank the screen while preparing each room and set an appropriate
Sat Aug 13 02:41:00 2011 +0200
David Boddie
Started to move the BASIC code into the main assembly code.
Fri Aug 12 01:31:35 2011 +0200
David Boddie
Completed the vertically offset character plotting routine.
Tue Aug 09 02:32:27 2011 +0200
David Boddie
Started working on a sprite routine for vertically displaced characters.
Tue Aug 09 01:40:46 2011 +0200
David Boddie
Used 8x24 sized sprites for characters.
Mon Aug 08 23:14:12 2011 +0200
David Boddie
Updated the character sprites.
Mon Aug 08 23:11:33 2011 +0200
David Boddie
Updated the routine to handle larger character sprites.
Mon Aug 08 22:20:14 2011 +0200
David Boddie
Enlarged the images.
Sun Aug 07 20:35:37 2011 +0200
David Boddie
Added character images and started to write sprite routines for them.
Sun Aug 07 19:27:49 2011 +0200
David Boddie
Added a wrapper program to test part of the room exit code.
Sun Aug 07 19:27:01 2011 +0200
David Boddie
Changed the algorithm used to determine which rooms have exits.
Sun Jul 24 02:04:15 2011 +0200
David Boddie
Updated the test program to read the current room data.
Sun Jul 24 02:03:23 2011 +0200
David Boddie
Added proper walls for each room.
Sat Jul 23 01:32:29 2011 +0200
David Boddie
Updated the address of the code in the loader.
Sat Jul 23 01:31:53 2011 +0200
David Boddie
Added a test program for the value series generation code.
Sat Jul 23 01:31:20 2011 +0200
David Boddie
Reproduced the map generation algorithm used in the series map
Fri Jul 22 02:00:13 2011 +0200
David Boddie
Started working on a pseudo-random map-based game.
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