junglejourney
log
| age | author | description |
|---|---|---|
| Sun Nov 06 21:12:02 2011 +0100 | David Boddie | Added tag 1.1 for changeset 9011c5310b27 |
| Sun Nov 06 21:11:56 2011 +0100 | David Boddie | Updated joystick handling to move the player in the dominant1.1 |
| Sun Nov 06 02:18:39 2011 +0100 | David Boddie | Adjusted the joystick threshold values. |
| Tue Oct 18 00:04:04 2011 +0200 | David Boddie | Ensured that writable sound data is stored in RAM. |
| Mon Oct 17 23:05:31 2011 +0200 | David Boddie | Moved the tile and character sprites into the code ROM to see if |
| Sun Oct 16 21:36:30 2011 +0200 | David Boddie | Finished ROM loader and main code programs. |
| Sun Oct 16 18:25:22 2011 +0200 | David Boddie | Started working on a ROM-based version of the game. |
| Sun Oct 16 03:04:19 2011 +0200 | David Boddie | Made it explicit that the version of the game is a tape version. |
| Sat Oct 15 20:52:19 2011 +0200 | David Boddie | Added a simple tool to generate PNG previews of pages. |
| Sun Oct 09 02:46:36 2011 +0200 | David Boddie | Added tag 1.0 for changeset 66abf7c5cf63 |
| Sun Oct 09 02:44:28 2011 +0200 | David Boddie | Fixed a bug that caused too many types of enemy to be introduced1.0 |
| Sun Oct 09 02:13:06 2011 +0200 | David Boddie | Removed items that have been done. |
| Sun Oct 09 01:24:50 2011 +0200 | David Boddie | Added tag 1.0 for changeset dcb745baf3d5 |
| Sun Oct 09 00:41:38 2011 +0200 | David Boddie | Removed generated files. |
| Sun Oct 09 00:34:55 2011 +0200 | David Boddie | Fixed incoherent instructions. |
| Sun Oct 09 00:23:51 2011 +0200 | David Boddie | Added tag 1.0 for changeset 3c70453e0e03 |
| Sun Oct 09 00:21:18 2011 +0200 | David Boddie | Added a cassette inlay. |
| Sun Oct 09 00:09:52 2011 +0200 | David Boddie | Added tag 1.0 for changeset 0e1ae5213c3b |
| Sun Oct 09 00:09:28 2011 +0200 | David Boddie | Added information about the sources and the hosted repository at |
| Sat Oct 08 23:58:34 2011 +0200 | David Boddie | Added tag 1.0 for changeset c0400eb6eabd |
| Sat Oct 08 23:58:05 2011 +0200 | David Boddie | Updated the README file with license information. |
| Sat Oct 08 23:06:44 2011 +0200 | David Boddie | Added the final two enemies. |
| Sun Oct 02 21:04:54 2011 +0200 | David Boddie | Made some visual fixes. |
| Sun Oct 02 19:45:54 2011 +0200 | David Boddie | Ensured that the keyboard controls cannot be used if the game is |
| Sat Oct 01 18:19:29 2011 +0200 | David Boddie | Updated the instructions for the cassette inlay. |
| Sat Oct 01 13:18:15 2011 +0200 | David Boddie | Only allow the fire button on the first joystick to be used. |
| Sat Oct 01 13:15:56 2011 +0200 | David Boddie | Updated the keyboard/joystick instructions. |
| Sat Oct 01 00:20:05 2011 +0200 | David Boddie | Reversed horizontal axis joystick checks. |
| Thu Sep 29 23:00:56 2011 +0200 | David Boddie | Made changes to the joystick handling code based on the result of |
| Thu Sep 29 20:56:34 2011 +0200 | David Boddie | Another attempt at joystick support. |
| Thu Sep 29 00:42:43 2011 +0200 | David Boddie | Modified the joystick checks, hopefully with improved results. |
| Wed Sep 28 23:55:16 2011 +0200 | David Boddie | Added SVG versions of the pages from the instructions. These will |
| Tue Sep 27 19:10:21 2011 +0200 | David Boddie | Updated the CODE file size. |
| Tue Sep 27 19:09:44 2011 +0200 | David Boddie | Fixed the logic for the fire button check. |
| Mon Sep 26 23:13:46 2011 +0200 | David Boddie | Minor improvements to the instructions and cover art. |
| Mon Sep 26 22:52:41 2011 +0200 | David Boddie | Added tag pre-release3 for changeset b3bbcce99ca1 |
| Mon Sep 26 22:48:56 2011 +0200 | David Boddie | Added tag pre-release2 for changeset c33b1bdd2607 |
| Mon Sep 26 20:13:02 2011 +0200 | David Boddie | Removed hard-coded page size. |
| Mon Sep 26 00:18:54 2011 +0200 | David Boddie | Resized the page to match the size of a cassette inlay I measured. |
| Sun Sep 25 23:10:41 2011 +0200 | David Boddie | Updated the instructions and added some screenshots. |
| Sun Sep 25 21:14:28 2011 +0200 | David Boddie | Started working on the front and back covers. |
| Sun Sep 25 01:56:19 2011 +0200 | David Boddie | Improved some images.pre-release3 |
| Sun Sep 25 01:56:10 2011 +0200 | David Boddie | Destroy all enemies and unplot the player when leaving a level. |
| Sat Sep 24 20:55:10 2011 +0200 | David Boddie | Added the license file. |
| Sat Sep 24 20:54:54 2011 +0200 | David Boddie | Enabled new movement for certain types of enemy. |
| Sat Sep 24 00:59:08 2011 +0200 | David Boddie | Made certain types of enemies have non-homing behaviour. |
| Fri Sep 23 20:10:08 2011 +0200 | David Boddie | Updated the logo on the title screen. |
| Thu Sep 22 23:06:38 2011 +0200 | David Boddie | Shortened the text a little. |
| Thu Sep 22 23:06:28 2011 +0200 | David Boddie | Added comments about the enemy movement. |
| Wed Sep 21 23:42:27 2011 +0200 | David Boddie | Adjusted page dimensions, squeezing content to fit. |
| Wed Sep 21 23:33:03 2011 +0200 | David Boddie | Changed the tool to produce SVG files instead of PNG images. |
| Wed Sep 21 00:31:10 2011 +0200 | David Boddie | Added a bit more space at the top of each page. |
| Wed Sep 21 00:06:05 2011 +0200 | David Boddie | Updated the instructions. |
| Wed Sep 21 00:05:47 2011 +0200 | David Boddie | Updated the instructions. |
| Mon Sep 19 22:59:50 2011 +0200 | David Boddie | Improved the final exit images, completion screen and logos. |
| Mon Sep 19 20:35:19 2011 +0200 | David Boddie | Hopefully fixed the unfinished explosion bug. |
| Mon Sep 19 00:27:17 2011 +0200 | David Boddie | Reduced the width of the game title.pre-release2 |
| Sun Sep 18 20:12:33 2011 +0200 | David Boddie | Removed the restriction on projectiles needing to be lined up in |
| Sun Sep 18 17:00:06 2011 +0200 | David Boddie | Fixed a feature that allowed enemies to "hide" in tiles containing |
| Sun Sep 18 02:23:15 2011 +0200 | David Boddie | Added preliminary support for analogue joysticks. |
