junglejourney

log

age author description
Fri Aug 17 00:12:23 2012 +0200 David Boddie Added a banner to each level map.
Thu Aug 16 22:13:37 2012 +0200 David Boddie Fixed inverted tile colours.
Sun Feb 05 02:09:50 2012 +0100 David Boddie Added license headers.
Sun Feb 05 00:28:07 2012 +0100 David Boddie Added tools created in an experimental map making repository.
Sun Jan 22 21:04:18 2012 +0100 David Boddie Added tag 1.1.3 for changeset 4354beb73cb8
Sun Jan 22 21:04:13 2012 +0100 David Boddie Fixed the loader code to use the correct length of the game code.1.1.3
Sun Jan 22 20:29:48 2012 +0100 David Boddie Added tag 1.1.3 for changeset bcad03cec5b9
Sun Jan 22 19:43:55 2012 +0100 David Boddie Added another delay in the high score entry screen to make it easier
Fri Jan 06 20:34:41 2012 +0100 David Boddie Added the actual file, not a symbolic link.
Fri Jan 06 20:32:35 2012 +0100 David Boddie Added tag 1.1.2 for changeset b2057a7abd45
Fri Jan 06 20:32:28 2012 +0100 David Boddie Fixed bug that could cause incorrect high score table ordering.1.1.2
Sun Nov 06 21:12:02 2011 +0100 David Boddie Added tag 1.1 for changeset 9011c5310b27
Sun Nov 06 21:11:56 2011 +0100 David Boddie Updated joystick handling to move the player in the dominant1.1
Sun Nov 06 02:18:39 2011 +0100 David Boddie Adjusted the joystick threshold values.
Tue Oct 18 00:04:04 2011 +0200 David Boddie Ensured that writable sound data is stored in RAM.
Mon Oct 17 23:05:31 2011 +0200 David Boddie Moved the tile and character sprites into the code ROM to see if
Sun Oct 16 21:36:30 2011 +0200 David Boddie Finished ROM loader and main code programs.
Sun Oct 16 18:25:22 2011 +0200 David Boddie Started working on a ROM-based version of the game.
Sun Oct 16 03:04:19 2011 +0200 David Boddie Made it explicit that the version of the game is a tape version.
Sat Oct 15 20:52:19 2011 +0200 David Boddie Added a simple tool to generate PNG previews of pages.
Sun Oct 09 02:46:36 2011 +0200 David Boddie Added tag 1.0 for changeset 66abf7c5cf63
Sun Oct 09 02:44:28 2011 +0200 David Boddie Fixed a bug that caused too many types of enemy to be introduced1.0
Sun Oct 09 02:13:06 2011 +0200 David Boddie Removed items that have been done.
Sun Oct 09 01:24:50 2011 +0200 David Boddie Added tag 1.0 for changeset dcb745baf3d5
Sun Oct 09 00:41:38 2011 +0200 David Boddie Removed generated files.
Sun Oct 09 00:34:55 2011 +0200 David Boddie Fixed incoherent instructions.
Sun Oct 09 00:23:51 2011 +0200 David Boddie Added tag 1.0 for changeset 3c70453e0e03
Sun Oct 09 00:21:18 2011 +0200 David Boddie Added a cassette inlay.
Sun Oct 09 00:09:52 2011 +0200 David Boddie Added tag 1.0 for changeset 0e1ae5213c3b
Sun Oct 09 00:09:28 2011 +0200 David Boddie Added information about the sources and the hosted repository at
Sat Oct 08 23:58:34 2011 +0200 David Boddie Added tag 1.0 for changeset c0400eb6eabd
Sat Oct 08 23:58:05 2011 +0200 David Boddie Updated the README file with license information.
Sat Oct 08 23:06:44 2011 +0200 David Boddie Added the final two enemies.
Sun Oct 02 21:04:54 2011 +0200 David Boddie Made some visual fixes.
Sun Oct 02 19:45:54 2011 +0200 David Boddie Ensured that the keyboard controls cannot be used if the game is
Sat Oct 01 18:19:29 2011 +0200 David Boddie Updated the instructions for the cassette inlay.
Sat Oct 01 13:18:15 2011 +0200 David Boddie Only allow the fire button on the first joystick to be used.
Sat Oct 01 13:15:56 2011 +0200 David Boddie Updated the keyboard/joystick instructions.
Sat Oct 01 00:20:05 2011 +0200 David Boddie Reversed horizontal axis joystick checks.
Thu Sep 29 23:00:56 2011 +0200 David Boddie Made changes to the joystick handling code based on the result of
Thu Sep 29 20:56:34 2011 +0200 David Boddie Another attempt at joystick support.
Thu Sep 29 00:42:43 2011 +0200 David Boddie Modified the joystick checks, hopefully with improved results.
Wed Sep 28 23:55:16 2011 +0200 David Boddie Added SVG versions of the pages from the instructions. These will
Tue Sep 27 19:10:21 2011 +0200 David Boddie Updated the CODE file size.
Tue Sep 27 19:09:44 2011 +0200 David Boddie Fixed the logic for the fire button check.
Mon Sep 26 23:13:46 2011 +0200 David Boddie Minor improvements to the instructions and cover art.
Mon Sep 26 22:52:41 2011 +0200 David Boddie Added tag pre-release3 for changeset b3bbcce99ca1
Mon Sep 26 22:48:56 2011 +0200 David Boddie Added tag pre-release2 for changeset c33b1bdd2607
Mon Sep 26 20:13:02 2011 +0200 David Boddie Removed hard-coded page size.
Mon Sep 26 00:18:54 2011 +0200 David Boddie Resized the page to match the size of a cassette inlay I measured.
Sun Sep 25 23:10:41 2011 +0200 David Boddie Updated the instructions and added some screenshots.
Sun Sep 25 21:14:28 2011 +0200 David Boddie Started working on the front and back covers.
Sun Sep 25 01:56:19 2011 +0200 David Boddie Improved some images.pre-release3
Sun Sep 25 01:56:10 2011 +0200 David Boddie Destroy all enemies and unplot the player when leaving a level.
Sat Sep 24 20:55:10 2011 +0200 David Boddie Added the license file.
Sat Sep 24 20:54:54 2011 +0200 David Boddie Enabled new movement for certain types of enemy.
Sat Sep 24 00:59:08 2011 +0200 David Boddie Made certain types of enemies have non-homing behaviour.
Fri Sep 23 20:10:08 2011 +0200 David Boddie Updated the logo on the title screen.
Thu Sep 22 23:06:38 2011 +0200 David Boddie Shortened the text a little.
Thu Sep 22 23:06:28 2011 +0200 David Boddie Added comments about the enemy movement.