junglejourney

changeset 243:dae2a8efc58f tip

Corrected the instructions slightly. Added the missing instructions for the ROM cartridge version of the game.
author David Boddie <david@boddie.org.uk>
date Sun Apr 06 00:01:57 2014 +0200
parents 94246db7b5e5
children
files README-ROMs.txt README.txt
diffstat 2 files changed, 116 insertions(+), 2 deletions(-) [+]
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/README-ROMs.txt	Sun Apr 06 00:01:57 2014 +0200
     1.3 @@ -0,0 +1,114 @@
     1.4 +Jungle Journey
     1.5 +
     1.6 +The last flames of the campfire fade to glowing embers and I am alone.
     1.7 +My recent acquaintances, their packs and paraphernalia have gone, leaving
     1.8 +me stranded deep in the heart of this jungle realm. Clouds momentarily
     1.9 +sweep the cold face of the moon and I perceive the clicks, whistles and
    1.10 +cries of creatures in the hot air that cloaks this place. Desperately, I
    1.11 +try to stay my panic and remember those fragments of wilderness craft
    1.12 +learned and unlearned many years ago.
    1.13 +
    1.14 +    Choose your weapon carefully,
    1.15 +    Get ready for a fight.
    1.16 +    The jungle can be dangerous
    1.17 +    If you go there at night.
    1.18 +    There's time to pick up treasure,
    1.19 +    But no time to stop and stare.
    1.20 +    If you don't find the hidden cave
    1.21 +    You won't get out of there.
    1.22 +
    1.23 +Hopeless, I scramble to my feet, reaching for any weapon still left to me.
    1.24 +Struggling through the dense undergrowth, I search for signs of a track or
    1.25 +trail. At first glance, paths that seemed to lead to safety turn out to be
    1.26 +impassable, overgrown by tangled and twisted vines. I remember the words of
    1.27 +an old teacher:
    1.28 +
    1.29 + "Do not be tempted to use fire to make your way.
    1.30 +  Many a traveller has strayed from the path, using fire to blaze a trail,
    1.31 +  only to reach a dead end. Trying to return, they find that the jungle
    1.32 +  has grown back. Those who are desperate enough will even seek out
    1.33 +  forgotten routes when the way home is in sight."
    1.34 +
    1.35 +Sensing my presence, obscene creatures emerge from the darkness, hungry
    1.36 +for prey. Only through skill and luck am I able to dispatch them back
    1.37 +into the shadows. Even though I know I must journey deeper into this
    1.38 +uncharted land to find the way home, the thought of vengeance drives me on.
    1.39 +
    1.40 +
    1.41 +Installation
    1.42 +
    1.43 +The sources for this game can be obtained from the Mercurial repository hosted
    1.44 +on the Retro Software Web site:
    1.45 +
    1.46 +  http://www.retrosoftware.co.uk/hg/junglejourney
    1.47 +
    1.48 +You can download an archive of the current sources by clicking on one of the
    1.49 +"bz2", "zip" or "gz" links on the main repository page.
    1.50 +
    1.51 +Alternatively, you can use Mercurial to clone this repository from the command
    1.52 +line, obtaining the full development history of the game:
    1.53 +
    1.54 +  hg clone http://www.retrosoftware.co.uk/hg/junglejourney
    1.55 +
    1.56 +You need Python, the Python Imaging Library and the Ophis 6502 assembler to
    1.57 +build the game.
    1.58 +
    1.59 +Run the buildrom.py script at the command line, passing the name of the ROM
    1.60 +files to create. If the files were created, install them in free ROM slots in
    1.61 +an Electron emulator or use them to burn ROMs for use in a ROM cartridge.
    1.62 +
    1.63 +
    1.64 +Loading the Game
    1.65 +
    1.66 +Ensure that the computer is switched off. Insert the ROM cartridge and switch
    1.67 +the computer on. The game should load automatically.
    1.68 +
    1.69 +
    1.70 +Playing the Game
    1.71 +
    1.72 +The player must help the character reach the exit for each level. However, the
    1.73 +player must first find a key to unlock the exit. On the final level, the exit
    1.74 +does not require a key but it may be obstructed. Enemies will appear in each
    1.75 +location and attack the player's character. They can be destroyed by
    1.76 +projectiles fired by the current weapon.
    1.77 +
    1.78 +Your character can be moved around the screen by using four control keys:
    1.79 +
    1.80 +  Z     left
    1.81 +  X     right
    1.82 +  :     up
    1.83 +  /     down
    1.84 +
    1.85 +To fire a weapon, press the Return key. There are four different types of
    1.86 +weapon available in the game.
    1.87 +
    1.88 +Alternatively, you may may using an analogue joystick. Select joystick controls
    1.89 +by pressing the Fire button on the title page to start the game. Press Space to
    1.90 +start the game with keyboard controls.
    1.91 +
    1.92 +Other keys can be used to control the game:
    1.93 +
    1.94 +  S         enable sound effects
    1.95 +  Q         disable sound effects
    1.96 +  P         pause the game
    1.97 +  O         resume the game
    1.98 +  Escape    quit the game, returning to the title screen
    1.99 +
   1.100 +
   1.101 +License
   1.102 +
   1.103 +Copyright (C) 2011 David Boddie <david@boddie.org.uk>
   1.104 +An Infukor production for Retro Software (http://www.retrosoftware.co.uk/)
   1.105 +
   1.106 +This program is free software: you can redistribute it and/or modify
   1.107 +it under the terms of the GNU General Public License as published by
   1.108 +the Free Software Foundation, either version 3 of the License, or
   1.109 +(at your option) any later version.
   1.110 +
   1.111 +This program is distributed in the hope that it will be useful,
   1.112 +but WITHOUT ANY WARRANTY; without even the implied warranty of
   1.113 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   1.114 +GNU General Public License for more details.
   1.115 +
   1.116 +You should have received a copy of the GNU General Public License
   1.117 +along with this program.  If not, see <http://www.gnu.org/licenses/>.
     2.1 --- a/README.txt	Fri Mar 21 19:10:25 2014 +0100
     2.2 +++ b/README.txt	Sun Apr 06 00:01:57 2014 +0200
     2.3 @@ -86,8 +86,8 @@
     2.4  To fire a weapon, press the Return key. There are four different types of
     2.5  weapon available in the game.
     2.6  
     2.7 -Alternatively, you may may using an analogue. Select joystick controls by
     2.8 -pressing the Fire button on the title page to start the game. Press Space to
     2.9 +Alternatively, you may may using an analogue joystick. Select joystick controls
    2.10 +by pressing the Fire button on the title page to start the game. Press Space to
    2.11  start the game with keyboard controls.
    2.12  
    2.13  Other keys can be used to control the game: