junglejourney

changeset 99:68552fbfded8

Limit the rate at which projectiles are created when a tile is destroyed.
author David Boddie <david@boddie.org.uk>
date Sat Sep 03 01:29:27 2011 +0200
parents 16f63ddcbbe2
children 0a3cdf90a812
files mapcode.oph
diffstat 1 files changed, 20 insertions(+), 4 deletions(-) [+]
line diff
     1.1 --- a/mapcode.oph	Sat Sep 03 00:29:43 2011 +0200
     1.2 +++ b/mapcode.oph	Sat Sep 03 01:29:27 2011 +0200
     1.3 @@ -2844,8 +2844,10 @@
     1.4  
     1.5      lda $3d0a
     1.6      cmp #0
     1.7 -    beq move_projectile_left_exit
     1.8 -
     1.9 +    bne move_projectile_left_in_room
    1.10 +    jmp move_projectile_left_exit
    1.11 +
    1.12 +    move_projectile_left_in_room:
    1.13      tay
    1.14      dey                         ; x - 1
    1.15      ldx $3d08                   ; y
    1.16 @@ -2929,6 +2931,9 @@
    1.17      sta $75
    1.18      jsr plot_character
    1.19  
    1.20 +    lda #15                     ; prevent the player from firing a new
    1.21 +    sta $3dfd                   ; projectile until the explosion has finished
    1.22 +
    1.23      move_projectile_left_exit:
    1.24      sec
    1.25      rts
    1.26 @@ -3046,6 +3051,9 @@
    1.27      sta $75
    1.28      jsr plot_character
    1.29  
    1.30 +    lda #15                     ; prevent the player from firing a new
    1.31 +    sta $3dfd                   ; projectile until the explosion has finished
    1.32 +
    1.33      move_projectile_right_exit:
    1.34      sec
    1.35      rts
    1.36 @@ -3148,6 +3156,9 @@
    1.37      sta $75
    1.38      jsr plot_character
    1.39  
    1.40 +    lda #15                     ; prevent the player from firing a new
    1.41 +    sta $3dfd                   ; projectile until the explosion has finished
    1.42 +
    1.43      move_projectile_up_exit:
    1.44      sec
    1.45      rts
    1.46 @@ -3170,8 +3181,10 @@
    1.47  
    1.48      lda $3d08
    1.49      cmp #9
    1.50 -    beq move_projectile_down_exit
    1.51 -
    1.52 +    bne move_projectile_down_in_room
    1.53 +    jmp move_projectile_down_exit
    1.54 +
    1.55 +    move_projectile_down_in_room:
    1.56      clc
    1.57      tax
    1.58      inx                         ; y + 1
    1.59 @@ -3260,6 +3273,9 @@
    1.60      sta $75
    1.61      jsr plot_character
    1.62  
    1.63 +    lda #15                     ; prevent the player from firing a new
    1.64 +    sta $3dfd                   ; projectile until the explosion has finished
    1.65 +
    1.66      move_projectile_down_exit:
    1.67      sec
    1.68      rts