junglejourney
changeset 101:5be3200c0d82
Updated the memory map and the to do list.
| author | David Boddie <david@boddie.org.uk> |
|---|---|
| date | Sat Sep 03 14:59:39 2011 +0200 |
| parents | 0a3cdf90a812 |
| children | 14783432fd79 |
| files | TODO.txt build.py |
| diffstat | 2 files changed, 5 insertions(+), 5 deletions(-) [+] |
line diff
1.1 --- a/TODO.txt Sat Sep 03 14:58:53 2011 +0200 1.2 +++ b/TODO.txt Sat Sep 03 14:59:39 2011 +0200 1.3 @@ -1,8 +1,8 @@ 1.4 To Do 1.5 1.6 -Fix drawing of the player's strength when it increases. 1.7 -Handle the case where the two pieces are destroyed in quick succession, 1.8 -leaving an explosion sprite plotted for the first piece. 1.9 +Finish the title screen. 1.10 Add a screen to show between levels. 1.11 +Add a completion screen. 1.12 +Improve the fire, explosion and player sprites. 1.13 Add sounds. 1.14 Nice to have: make projectiles start next to the player, not on top of him.
2.1 --- a/build.py Sat Sep 03 14:58:53 2011 +0200 2.2 +++ b/build.py Sat Sep 03 14:59:39 2011 +0200 2.3 @@ -47,8 +47,8 @@ 2.4 out_uef_file = sys.argv[1] 2.5 2.6 # Memory map 2.7 - # 1900 CODE 2.8 - # 1x00 space 2.9 + # 1F00 CODE 2.10 + # 3?00 space 2.11 # 3D00 character table (0x24/6 = 6 entries + 1 special entry) 2.12 # n type (0 missing, 1 player, 2 projectile, 3 explosion, 2.13 # 4 item,
