junglejourney
changeset 93:40e17345cc8a
Added another enemy.
Restricted the types of enemy found on each level.
| author | David Boddie <david@boddie.org.uk> |
|---|---|
| date | Wed Aug 31 18:51:50 2011 +0200 |
| parents | 75989ead6a55 |
| children | ca3ed4323f00 |
| files | build.py mapcode.oph tools/makesprites.py |
| diffstat | 3 files changed, 34 insertions(+), 18 deletions(-) [+] |
line diff
1.1 --- a/build.py Wed Aug 31 18:51:20 2011 +0200 1.2 +++ b/build.py Wed Aug 31 18:51:50 2011 +0200 1.3 @@ -73,7 +73,9 @@ 1.4 # new characters are added after these 1.5 # 1.6 # 3D2A space 1.7 - # 3DF0 item/player flags (128=leave level, 64=player demise, 1=has key) 1.8 + # 3DF0 item/player flags (128=leave level, bits 4,5,6=enemy limit, 1.9 + # 2=player demise, 1=has key) 1.10 + # 3DF1 weapon/enemy limit (the highest weapon/enemy possible on a level) 1.11 # 3DF2 current room (i, j) 1.12 # 3DF4 lives (strength) 1.13 # 3DF5 delay counter
2.1 --- a/mapcode.oph Wed Aug 31 18:51:20 2011 +0200 2.2 +++ b/mapcode.oph Wed Aug 31 18:51:50 2011 +0200 2.3 @@ -2083,13 +2083,27 @@ 2.4 emerge_type: ; returns A=type 2.5 jsr unlimited_values 2.6 lda $7d 2.7 - and #$70 2.8 - cmp #$40 2.9 - bmi exit_emerge_type 2.10 + and #7 2.11 + cmp $3df1 ; only allow the appropriate enemies for this level 2.12 + bpl emerge_type_default 2.13 + 2.14 + cmp #4 2.15 + bmi emerge_type_exit 2.16 2.17 lda #$40 2.18 - 2.19 - exit_emerge_type: 2.20 + clc 2.21 + rts 2.22 + 2.23 + emerge_type_default: 2.24 + sec 2.25 + sbc $3df1 2.26 + clc 2.27 + 2.28 + emerge_type_exit: 2.29 + asl 2.30 + asl 2.31 + asl 2.32 + asl 2.33 clc 2.34 rts 2.35 2.36 @@ -4120,7 +4134,7 @@ 2.37 2.38 lda $3dfa ; create an upper limit on the weapon type found in this level 2.39 adc #2 2.40 - sta $8d 2.41 + sta $3df1 2.42 clc 2.43 2.44 lda #$00 2.45 @@ -4164,7 +4178,7 @@ 2.46 2.47 ; Only add weapons with types that equal the level number or exceed it 2.48 ; by one. 2.49 - cmp $8d 2.50 + cmp $3df1 2.51 bcs start_level_add_treasure_none 2.52 2.53 clc 2.54 @@ -4246,7 +4260,7 @@ 2.55 2.56 jsr move_projectile 2.57 2.58 - lda $3df0 2.59 + lda $3df0 ; is player out of strength? 2.60 and #$40 2.61 beq room_loop_player_move 2.62 clc
3.1 --- a/tools/makesprites.py Wed Aug 31 18:51:20 2011 +0200 3.2 +++ b/tools/makesprites.py Wed Aug 31 18:51:50 2011 +0200 3.3 @@ -46,8 +46,8 @@ 3.4 read_xpm("images/leaf1.xpm"), 3.5 read_xpm("images/leaf2.xpm"), 3.6 read_xpm("images/flowers2.xpm", [(".", "0"), ("#", "1"), ("+", "2"), ("@", "3")]), 3.7 + read_xpm("images/leaf6.xpm", [(".", "0"), ("+", "2")]), 3.8 read_xpm("images/leaf4.xpm", [(".", "0"), ("+", "1"), ("#", "2"), ("@", "3")]), 3.9 - read_xpm("images/leaf3.xpm", [(".", "0"), ("@", "3"), ("+", "2")]), 3.10 read_xpm("images/bricks.xpm", [(".", "0"), ("#", "1"), ("+", "2"), ("@", "3")]), 3.11 read_xpm("images/wall1.xpm"), 3.12 read_xpm("images/wall2.xpm")] 3.13 @@ -94,14 +94,14 @@ 3.14 read_xpm("images/wasprd4.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.15 3.16 # placeholder enemy sprites 3.17 - read_xpm("images/birdld1.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.18 - read_xpm("images/birdld2.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.19 - read_xpm("images/birdld3.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.20 - read_xpm("images/birdld4.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.21 - read_xpm("images/birdrd1.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.22 - read_xpm("images/birdrd2.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.23 - read_xpm("images/birdrd3.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.24 - read_xpm("images/birdrd4.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.25 + read_xpm("images/snakeld1.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.26 + read_xpm("images/snakeld2.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.27 + read_xpm("images/snakeld3.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.28 + read_xpm("images/snakeld4.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.29 + read_xpm("images/snakerd1.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.30 + read_xpm("images/snakerd2.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.31 + read_xpm("images/snakerd3.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.32 + read_xpm("images/snakerd4.xpm", [(".", "0"), ("+", "1"), ("@", "3")]), 3.33 3.34 # placeholder enemy sprites 3.35 read_xpm("images/birdld1.xpm", [(".", "0"), ("+", "1"), ("@", "3")]),
