junglejourney
changeset 24:082f2b5864bd
Moved the playing area down two lines to try and avoid flickering
when repainting close to the top of the screen.
| author | David Boddie <david@boddie.org.uk> |
|---|---|
| date | Mon Aug 15 00:35:34 2011 +0200 |
| parents | 774827fce02a |
| children | 0ec66e647153 |
| files | mapcode.oph |
| diffstat | 1 files changed, 5 insertions(+), 5 deletions(-) [+] |
line diff
1.1 --- a/mapcode.oph Mon Aug 15 00:34:23 2011 +0200 1.2 +++ b/mapcode.oph Mon Aug 15 00:35:34 2011 +0200 1.3 @@ -505,9 +505,9 @@ 1.4 lda $33f3 1.5 sta $79 1.6 1.7 - lda #$00 1.8 + lda #$80 1.9 sta $72 1.10 - lda #$58 1.11 + lda #$5a 1.12 sta $73 ; $72,$73 = screen position 1.13 1.14 jsr make_room 1.15 @@ -546,7 +546,7 @@ 1.16 adc #$02 1.17 sta $73 1.18 clc 1.19 - cmp #$7d 1.20 + cmp #$80 1.21 beq end_rows 1.22 1.23 jmp row_loop 1.24 @@ -812,8 +812,8 @@ 1.25 player_direction_chars_low: .byte $00,$30,$60,$90,$c0,$f0,$20,$50 1.26 player_direction_chars_high: .byte $34,$34,$34,$34,$34,$34,$35,$35 1.27 1.28 -screen_rows_low: .byte $00,$c0,$80,$40,$00,$c0,$80,$40,$00,$c0 1.29 -screen_rows_high: .byte $58,$5b,$5f,$63,$67,$6a,$6e,$72,$76,$79 1.30 +screen_rows_low: .byte $80,$40,$00,$c0,$80,$40,$00,$c0,$80,$40 1.31 +screen_rows_high: .byte $5a,$5e,$62,$65,$69,$6d,$71,$74,$78,$7c 1.32 screen_subrows_low: .byte $00,$04,$40,$44,$80,$84 1.33 screen_subrows_high: .byte $00,$00,$01,$01,$02,$02 1.34
