castleraider

log

age author description
Sat Mar 03 21:31:25 2012 +0100 David Boddie Added a new image.
Mon Feb 20 00:46:58 2012 +0100 David Boddie Changed the load address of the loader code to prevent it from being
Sun Feb 19 17:37:40 2012 +0100 David Boddie Added new sprites and updated the level.
Sun Feb 19 02:45:43 2012 +0100 David Boddie Finished the foundations of the new tile definition format, testing
Sat Feb 18 19:40:49 2012 +0100 David Boddie Started adding support for special tiles, fixing the code as problems
Sat Feb 18 19:19:52 2012 +0100 David Boddie Adjusted the level format to use tile offsets instead of tile numbers.
Sat Feb 18 01:26:57 2012 +0100 David Boddie Started working on a different way to show/hide/modify scenery.
Sat Feb 18 01:23:29 2012 +0100 David Boddie Removed triggers and actions in preparation for a different style
Sat Feb 18 01:20:43 2012 +0100 David Boddie Improved the floor/bridge sprite.
Sat Jan 21 20:15:37 2012 +0100 David Boddie Started adding support for objects/treasures.
Mon Jan 16 23:58:15 2012 +0100 David Boddie Enabled replotting when an action is triggered, but the plotting
Mon Jan 16 00:46:16 2012 +0100 David Boddie Added more non-scenic rows to the playing area.
Sun Jan 15 23:07:07 2012 +0100 David Boddie Updated the to do list with some more ideas and tasks.
Sun Jan 15 23:05:30 2012 +0100 David Boddie Updated the level.
Sun Jan 15 23:01:58 2012 +0100 David Boddie Fixed initial plotting of bank 1.
Sun Jan 15 00:46:47 2012 +0100 David Boddie Changed row offsets to row addresses, removing unnecessary calculations.
Sun Jan 15 00:36:02 2012 +0100 David Boddie Updated the tile type format.
Sat Jan 14 20:05:52 2012 +0100 David Boddie Merged the more-tiles branch into the default branch.
Sat Jan 14 20:04:57 2012 +0100 David Boddie Started to add support for triggers and actions.more-tiles
Mon Jan 09 01:15:50 2012 +0100 David Boddie Updated some sprites.more-tiles
Sun Jan 08 23:58:16 2012 +0100 David Boddie Added more tile sprites.more-tiles
Sun Jan 08 21:30:28 2012 +0100 David Boddie Added more tile types and tile sprites.more-tiles
Sun Jan 08 20:44:34 2012 +0100 David Boddie Changed the bank 2 plotting routines to use compositions of left andmore-tiles
Sat Jan 07 21:07:25 2012 +0100 David Boddie Updated the to do list with fixes and new ideas.
Fri Jan 06 20:34:26 2012 +0100 David Boddie Added the actual file, not a symbolic link.
Fri Jan 06 19:18:17 2012 +0100 David Boddie Changed the start of the level.
Tue Dec 20 01:24:15 2011 +0100 David Boddie Added a list of things to do.
Tue Dec 20 01:09:19 2011 +0100 David Boddie Added the license text.
Tue Dec 20 01:08:06 2011 +0100 David Boddie Added a license header to the main code.
Tue Dec 20 00:55:31 2011 +0100 David Boddie Made a more reasonable test level.
Tue Dec 20 00:44:10 2011 +0100 David Boddie Made a preliminary fix for the tile checking issue.
Tue Dec 20 00:29:19 2011 +0100 David Boddie Adjusted the level format to allow more merged tiles but fewer normal tiles.
Sun Dec 18 23:32:55 2011 +0100 David Boddie Added more tile types to the level.
Sun Dec 18 21:18:38 2011 +0100 David Boddie Resolved some issues with jumping. Still need to fix some issues with
Sun Dec 18 03:14:09 2011 +0100 David Boddie Made progress with leftwards scrolling.
Sat Dec 17 01:42:06 2011 +0100 David Boddie Started writing a leftwards scrolling routine.
Wed Dec 14 00:52:24 2011 +0100 David Boddie Refactored plotting and scrolling routines to accommodate two routines
Wed Dec 14 00:50:54 2011 +0100 David Boddie Updated the second right character image and added left images.
Tue Dec 13 00:15:30 2011 +0100 David Boddie Consolidated common left/right scrolling code prior to the implementation
Tue Dec 13 00:05:32 2011 +0100 David Boddie Started adding support for leftwards scrolling.
Mon Dec 12 21:29:04 2011 +0100 David Boddie Made an attempt to fix the bug where the player can fall into
Mon Dec 12 01:12:24 2011 +0100 David Boddie Improved jumping, falling and moving, but some issues with falling
Sun Dec 11 01:19:12 2011 +0100 David Boddie Implemented basic jumping.
Sat Dec 10 19:21:25 2011 +0100 David Boddie Fundamental falling and rightwards motion checking done.
Sat Dec 10 04:00:40 2011 +0100 David Boddie Started working on character plotting, keyboard controls and vertical
Sat Dec 10 03:59:04 2011 +0100 David Boddie Adjusted the images slightly.
Wed Dec 07 01:09:11 2011 +0100 David Boddie Started to add code to plot the player's character.
Wed Dec 07 01:08:29 2011 +0100 David Boddie Adjusted the palette slightly.
Mon Dec 05 00:03:59 2011 +0100 David Boddie Added an additional table to contain the tile types at the left hand
Sun Dec 04 01:46:24 2011 +0100 David Boddie Extended the level and made further fixes to checks.
Sun Dec 04 00:14:15 2011 +0100 David Boddie Fixed a bug that limited the length of levels.
Sat Dec 03 02:09:59 2011 +0100 David Boddie Fixed scrolling in both banks for the data in the sample level.
Fri Dec 02 01:25:14 2011 +0100 David Boddie Changed the handling of span lengths in bank 2 to refer to the
Wed Nov 30 01:09:17 2011 +0100 David Boddie Started to make bank 2 plotting work.
Tue Nov 29 01:07:01 2011 +0100 David Boddie Started working on bank 2 plotting.
Mon Nov 28 00:52:44 2011 +0100 David Boddie Added another tile type and changed the colours.
Mon Nov 28 00:32:17 2011 +0100 David Boddie Changed the level format to use type,number pairs.
Sun Nov 27 20:11:30 2011 +0100 David Boddie Started implementing a scrolling routine.
Sun Nov 27 19:00:36 2011 +0100 David Boddie Described one way to implement scrolling.
Sat Nov 19 21:17:37 2011 +0100 David Boddie Started working on another scrolling routine.