Thought it's about time to post something here! Bomber Blaster has reached a stage where it's worth showing something off.
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At the minute a two player mode is working - the two players can move around, blow up bits of level, and each other, at 50 fps.
Graphics are, for the minute, converted from Dynablaster (ST version I think). It's
extremely unlikely that they will remain for the finished game. Also, so far I haven't converted many sprites at all, so there are no movement animations, no death frames, and in fact no frames of looking in different directions.
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There is a problem with speed though at the moment, as can be seen above - player 2 is almost invisible. Further optimisation will be needed - especially if 4/5 players are to be supported!