Hi Tautology,
Thanks for that info.
I'd actually found your database description at:
http://aimemorial.if-legends.org/gameform.htmlwhich was a lot of help.
I added a mapper to my pc version of the game so I can see how all the rooms are connected which was neat.
There's actually two rooms I saw listed that I don't think I entered:
19.Dustbin and 33.Crowded Lounge. - secrets!
And I also got the LoadDatabase() subroutine to dump all the information out in a more understandable format.
Finally I understand how they used to write Adventures!
The action list was particularly interesting - so basically it's:
if (A & B & C & D & E) do action 1,2,3,4.
for instance:
Code:
action(49) INSERT,COIN
if (In room ,1.Leisure Lounge ) && (Item carried,30.Coin ) && (Item is not in game,37.Small Torch ) && { PRINT "Something is Happening!" }{ PRINT "I've won a flashlight" } {72 Swap item and item locations}
I'll have to try another adventure now:
I'll know what to type with the list of valid verb,noun combinations - which could make it a lot easier.
- PJ