Thanks for all the kind words, guys, it's appreciated
DaveM wrote:
If you can bring a copy along to R3PLAY we'll show it off (ditto for Martin's Clowns game!).
Cool, that's an incentive to do a little work on it over the weekend

Samwise wrote:
I appreciate it's not finished, but am I right in saying that the positions that the runner makes to go through the wall is currently not randomised? I think it'd be more important to try and randomise that, before the background. Though both would be good.

Ah, yes, that uses my not-very-random random routine, not helped by the fact that you currently have to re-run the whole thing between games. I'll investigate that random thread...
Quote:
Other than that, I'm just wondering whether Dave J could port some of the polar bears, muscle guys or aliens from the original into 8-bit graphics! It'd be cool if when you got on to the next level, if the guy you were following changed into a different person/alien.
Yeah, it might be a good idea to open it up to you guys for some more graphics - it would look better if the guy you're following doesn't look exactly the same as you. Palette restrictions could be a bit of a problem there though (due to my little technique that avoids ugly XOR artifacts when you walk in front of the wall, bonus points to anyone who can tell me how I did that

) - although I could always do the old "switch palette between levels" trick, that might make the background look weird. Maybe the polar bear could be on a snow level or something

Quote:
Oooh, and finally, how about the bit from Muscle March where you catch the guy and perhaps have to hammer the keys Micro Olympics style to catch him and end the level?
I like that idea

- I could even keep the front runner still and do a small amount of background scrolling, with the sun and clouds staying still, and the foreground moving faster than the background. That would be neat

Quote:
If you want to make it a Retro Software project with an entry on the Work In Progress page, I'd be happy to help you get started.
Cool

- might do a bit more work on it first though.