Samwise wrote:
Great stuff, Rich. I think it'd be cool if you could make that sprite editor into a generic general-purpose tool which might be usable with other projects. I know Francis has/had plans for such a thing, but I don't think having alternatives is a bad idea. I wish I'd had one of those a while back ...
It should be reasonably straightforward to create a generic sprite editor app from it, so maybe I'll do that sometime. Just need to think about the user interface - whether all sprites in a file should be the same size, or whether to allow a mixture of sizes, and have the editor output some kind of text file which can be included in your assembler source file, which contains a list of memory offsets for each sprite.
Quote:
I like the diary updates ... like a nerdy version of Adrian Mole.

I actually think this kind of diary may well help someone else thinking about picking up a 6502 project. Dave J's work is awesome too - I like that we're moving away from the obviously Superior Software-derivative stuff. As much as I loved the classic Superior marketing, I do think we should be putting our own stamp on things too.
Yep, I'm really happy with how it's all going, and Dave's work has been brilliant. Keeping the diary is a little bit of extra fun for me, both as a way of documenting and clarifying my thoughts, as well as giving me a bit of extra motivation, and being able to show that progress is being made!
Right now I've started on the map editor - this is the biggy, as I need to use some C# winforms components which I've never tried before... yikes!