Ok, just tried the latest build on the Master Compact ...
... and I'm very sorry to report that the sound is still screwed!

(I'll capture an audio recording with my phone soon, so you can hear what it's like for yourself).
However, the good news is that I didn't see any sign of the weird character behaviour that afflicted v1.0, when played on a Compact (N.B. even though I only had one go, I played it quite extensively; to Level 36, in fact! Very enjoyable it was too - an absolutely cracking implementation).
However, it did go a bit mental on Level 16, when my score was approaching the 4000-mark: the game slowed right down and it became very difficult to control (I ended up losing most of the lives I'd built up on this screen

). Oh, and the score counter went nuts, too (it reset itself, then began cycling from 1 to 10 over and over again).
Eventually however the gameplay returned to normal and the score counter started behaving itself again (it picked up where it should have done, around the 4200-4400 mark, I think).
I haven't yet determined whether this bug only affects the Compact, or whether it's even repeatable.
As for adding a fifth digit to the score counter, I think that might be a smart thing to do (as I scored 9295, and would have clocked the thing had it not been for the Level 16 shennanigans!

).
Now that the game loops after Level 9, I actually think that the difficulty level is probably too low. However, rather than make it loop after Level 10, I think it might be better to restrict the frequency of bonus lives instead e.g. award one extra base per, say, 5000 points?! Also, I would probably set a limit on the max number of bases you can have at any one time (five?).
Btw, seeing as you're still tinkering with code, here are a couple more requests (feel free to tell me to naff off if you want!!).
- can we lose the requirement to press FIRE between levels, and replace it with a Pause/Resume facility?
- I still don't think that the mothership is "sparse" enough ... any chance we can have her all-green (with animated, black eyes)?
