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| First playable build http://www.retrosoftware.co.uk/forum/viewtopic.php?f=34&t=185 |
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| Author: | DaveF [ Tue Sep 16, 2008 8:03 pm ] |
| Post subject: | First playable build |
Hello, First playable build is up on the wiki Keys: Z - Left X - Right P - Up L - Down RET - Use item (currently only rope) There's a few issues which I don't have time to sort at the moment, but you should get an idea of where the game's heading: 1. You are invulnerable 2. There's a few optimisation issues (flicker) Cheers, Dave |
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| Author: | Samwise [ Tue Sep 16, 2008 10:43 pm ] |
| Post subject: | Re: First playable build |
How has noone replied to this yet?? I've just got back, and fired it up. It looks great! That opening artwork is phenomenal. Second only to Ravenskull (and that's only cos I have nostalgic fondness for that, plus they did it without access to Francis' awesome tool!). A Papa's Gong Production?! It took me ages to work out up and down - should've read your post properly, before I got too excited and downloaded it. I'm right that I can't get past the strange caves to the left and right of the top-most level or past the clearing, tho? Or collect the little red things that are out of reach? There doesn't seem to be any way to get up once you're on the rope, so I assume that's not implemented yet. I love the final advert screen: MOUNTAIN PANIC - Lose Your Sanity This Winter! That's genius! Top job, Dave. I'm really looking forward to see the game plot you put around this. Sam. |
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| Author: | FrancisL [ Tue Sep 16, 2008 11:11 pm ] |
| Post subject: | Re: First playable build |
Samwise wrote: plus they did it without access to Francis' awesome tool! Err, do you care to rephrase that? Kind regards, Francis. |
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| Author: | Samwise [ Tue Sep 16, 2008 11:20 pm ] |
| Post subject: | Re: First playable build |
I made my choice. Sam. |
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| Author: | FrancisL [ Tue Sep 16, 2008 11:29 pm ] |
| Post subject: | Re: First playable build |
Fair enough. Kind regards, Francis. |
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| Author: | DaveF [ Wed Sep 17, 2008 7:19 am ] |
| Post subject: | Re: First playable build |
Samwise wrote: I'm right that I can't get past the strange caves to the left and right of the top-most level or past the clearing, tho? Or collect the little red things that are out of reach? There doesn't seem to be any way to get up once you're on the rope, so I assume that's not implemented yet. You can't get past the strange caves no, they are just caves. You can collect the little red thing (energy) in the cave to the left, just by firing your rope and climbing up it (once you're at the top of the rope, just press 'up'), but the second energy capsule your rope can't reach (initially). Cheers for comments Sam! Dave |
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| Author: | RichTW [ Wed Sep 17, 2008 9:22 am ] |
| Post subject: | Re: First playable build |
Very nice Dave!! Really slick presentation, and it gave me that "new game" excitement that I remember from the heyday of the Beeb! The only disappointment was that there wasn't any protection to start peeling away Owing to my total stupidity, I tried for ages to fire a rope off, before realising I actually had to collect it first.... But yeah! Cool |
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| Author: | DaveJ [ Wed Sep 17, 2008 10:17 am ] |
| Post subject: | Re: First playable build |
| Author: | DaveF [ Wed Sep 17, 2008 10:34 am ] |
| Post subject: | Re: First playable build |
Nice to hear some positive responses Thanks guys! All being well, I intend to produce a second playable demo around Christmas time. |
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| Author: | CMcDougall [ Wed Sep 17, 2008 11:57 am ] |
| Post subject: | Re: First playable build |
RichTW wrote: The only disappointment was that there wasn't any protection to start peeling away join the club just had a play Dave, and the snow falling is well wicked well done bud, 20x better than Storm-cycle (never really liked his 'tool', and NO not Francis's LOL) |
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| Author: | MartinB [ Wed Sep 17, 2008 8:07 pm ] |
| Post subject: | Re: First playable build |
Hi Dave. I'm not much of a games player but I do know when I see a good one and this is gonna be a Great One ! Ironically, invincibility is usually the only way I get to seee much of a game so there's a bonus straight away Martin |
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| Author: | AndrewW [ Thu Sep 18, 2008 12:00 am ] |
| Post subject: | Re: First playable build |
Looks very Thunderstruck 2 - if that's what you were aiming for? What are the keys - I can't jump? |
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| Author: | DaveF [ Thu Sep 18, 2008 9:39 am ] |
| Post subject: | Re: First playable build |
AndrewW wrote: Looks very Thunderstruck 2 - if that's what you were aiming for? What are the keys - I can't jump? I wasn't aiming to be like Thunderstruck 2 (or any other game for that matter). You can't (and will never be able to) jump. You use the rope to get around. I'm surprised by the number of comments I got to this, this place has been a bit quiet of late and sometimes I got the feeling I was going it alone, so thanks for taking the time to download and respond! |
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| Author: | ParasS [ Thu Sep 18, 2008 10:14 am ] |
| Post subject: | Re: First playable build |
DaveF wrote: this place has been a bit quiet of late and sometimes I got the feeling I was going it alone A feeling akin to being stuck on a snow-capped mountain, perhaps? It's looking good - I'll have to download and have a play soon... good stuff! |
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| Author: | TomW [ Thu Sep 18, 2008 10:32 am ] |
| Post subject: | Re: First playable build |
Very nice! DaveF wrote: I'm surprised by the number of comments I got to this, this place has been a bit quiet of late and sometimes I got the feeling I was going it alone, so thanks for taking the time to download and respond! Maybe a forum sanity meter is needed. |
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| Author: | CMcDougall [ Thu Sep 18, 2008 11:02 am ] | ||
| Post subject: | Re: First playable build | ||
i think the loader screen is ace aswell, i like the way the wind blows out the mountain
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| Author: | AndrewW [ Thu Sep 18, 2008 7:17 pm ] |
| Post subject: | Re: First playable build |
So what are the keys? |
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| Author: | Samwise [ Thu Sep 18, 2008 7:28 pm ] |
| Post subject: | Re: First playable build |
See the first post in this topic. Sam. |
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| Author: | DaveM [ Thu Sep 18, 2008 9:27 pm ] |
| Post subject: | Re: First playable build |
Thanks for treating us to the demo, Dave! I've only had a quick go, but it's nice to be able to use the rope anywhere I darn-well please! (when I played it at Fusion you could only use it on one ledge I think). But the rope-climbing mechanism is beautifully implemented and I can't wait to see what other 'power-ups' make it into the final version. And it goes without saying that the loading screen is absolutely gorgeous! Btw, is there a key to bring up the inventory box where you can cycle through what you've picked up? Or has this been disabled in the demo? Will have a proper go later tonight, and I'll try and entice some folks over from STH + other forums too ('cause they don't know what they're missing!) |
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| Author: | Samwise [ Fri Sep 19, 2008 12:30 am ] |
| Post subject: | Re: First playable build |
DaveF wrote: You can collect the little red thing (energy) in the cave to the left, just by firing your rope and climbing up it (once you're at the top of the rope, just press 'up'), Ah, I did try that but I think I was holding the direction key at the same time, so it didn't work. Just tried it again, and got the energy. Neat. I also managed to get off the rope before I had climbed to the top of the ledge and managed to walk through the middle, below the surface of the ledge ... I'm sure you've probably noticed that, tho. Great stuff. After having a day or so to think on it, I have a few suggestions:
Hope that's of use - just some thoughts, which you're more than welcome to ignore, of course ... Sam. |
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