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Source repository
http://www.retrosoftware.co.uk/forum/viewtopic.php?f=3&t=662
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Author:  tautology [ Fri Aug 19, 2011 8:14 am ]
Post subject:  Source repository

Do we have a GIT/CVS/SVN repo for retrosoftware stuff? I'm conscious that the only copy of my SAGA interpreter is on my local machine (and one USB stick). Having had a few hardware failures recently, I don't want to loose it all in a big head crash.

Author:  Samwise [ Fri Aug 19, 2011 10:11 am ]
Post subject:  Re: Source repository

Yep.

http://www.retrosoftware.co.uk/wiki/ind ... alRepoInfo

I can set you up a project, tho it might not be until next week now as I'm away this weekend. :/

Sam.

Author:  tautology [ Fri Aug 19, 2011 7:13 pm ]
Post subject:  Re: Source repository

If you could set me up a project that'd be grand. I won't have any time to put stuff in 'til next weekend anyway (work is sending me to Jersey for the week).

I should probably get a proper page set up on the wiki - it may give me the impetus to finish it off!

Author:  Samwise [ Wed Aug 24, 2011 12:07 am ]
Post subject:  Re: Source repository

Dave,

I tried to email you with the login info - I've created a new sagarework Mercurial project you can make use of.

Unfortunately, the email bounced with a "550 Mailbox quota exceeded".

If you don't use the email address associated with your RS account, that might also explain why I never heard back when I emailed you a couple of times this year about creating a wiki WIP page for your project?

Anyway, I've PM'd you your user credentials for using the new Mercurial repository.

In the meantime, I've also created a new WIP entry and wiki page for your engine along with a new forum, to match the other RS projects in development.

If you don't like the quick logo I knocked up for the project's forum, feel free to send me a replacement of the same size.

Sam.

Author:  JonathanC [ Mon Mar 17, 2014 7:36 pm ]
Post subject:  Re: Source repository

Talking of source repositories...

I'm not sure how much use this is likely to be but if anyone's up for writing a game but struggling for ideas there's a ZX Spectrum source repository with a few examples here:

http://opensourcezx.untergrund.net/a_games.html

Anyone up for doing a conversion? :)

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