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 Post subject: Re: Risc OS gaming
PostPosted: Tue Jul 29, 2008 10:15 am 
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Steve, I've just split this thread into it's own topic, but there's been no other moderations on any of your posts. It doesn't like it reached the forum ...

Sam.


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PostPosted: Tue Jul 29, 2008 7:46 pm 
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DaveF wrote:
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ArcElite was an authentically unique Acorn 32bit game. It is bigger and more advanced than the BBC version and has features AIUI that even Elite 2 or 3 don't have.


Hehe, I'm starting to see the "intense" RISC OS leanings people are on about ;-)


Just giving it credit as Elite 2 and 3 are often said to be highly flawed.


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PostPosted: Sat Aug 02, 2008 10:43 am 
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TomW wrote:
Actually, in terms of 'first filled polys', I'm surprised no-one's mentioned Zarch yet.
Though all of these games were predated by Starstrike 2 on the Speccy.

Re: other games, I've played Exodus but have absolutely no memories of it at all. Never played TEK, but screenshots make it look like a generic PC RTS circa 1998.
Ankh, on the other hand, I have played and it is _truely_ awful.
Star Fighter 3000 wasn't bad though. Can't get the hang of it mind, but there's definately a reasonable game in there. Stunt Racer 2000 was aces.

Oh, and (I've said this before I feel...) Darkwood makes no use of the RiscPC's graphics capabilities, it's all standard Arc stuff. It's a game that _could_ have been good if Tom Cooper had bothered to finish it.


Just been looking at Darkwood again and I don't know where you're coming form here. It's 3D, texture-mapped, depth shaded, weather effects and quite witty with some great cartoon artwork. It was personally one of the most engrossing games I'd played since the days of the BBC. It's a huge game with a lot of depth. We can pick at the character graphics or as you say not using the full palette but it's technically very impressive as an original Arc game to my mind.


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