SteveO wrote:
had a quick play, seems nice. I didn't find the disk access for locations distracting.
That's actually a good point. Developing the game using BeebEm I had forgotten about the constant disk access using a real BBC whenever you move location and whether players would find this distracting. Were you using a real Beeb or an emulator?
The Search For The Lost Football should fit into the memory space of a BBC B so the final version will probably just load everything on startup.
I hope to do bigger adventures later on (I'm sort of using this game as a stepping stone) that will require more advanced methods of storing large amounts of text such as compression and loading only certain blocks of text.
Kind regards,
Francis.