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| Big Feature Request: Visual Studio Integration http://www.retrosoftware.co.uk/forum/viewtopic.php?f=17&t=606 |
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| Author: | tricky [ Sun Apr 03, 2011 9:28 pm ] |
| Post subject: | Big Feature Request: Visual Studio Integration |
I know VSI is hard work, any chance of VSI integration like devkitpro. Does anyone use BeebASM with Visual Studio - any version? If not, I'll just try my old setup from the early GBA days. richard PS Done the nmake option - BeebASM is so fast that just setting BeebASM as the build tool and BeebEM as the exe to debug then Ctrl-F5 is fine - at least on the relocate sample. |
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| Author: | RichTW [ Mon Apr 25, 2011 5:11 pm ] |
| Post subject: | Re: Big Feature Request: Visual Studio Integration |
Unfortunately I don't even have a full version of VS (stuck with the Express versions), so I can't even start trying to write plugins. But yeah, I tend to just use a makefile to build the code and launch B-Em - which I can run in a keypress from Textpad (haven't worked out how to do it in Notepad++ yet, but I'm sure it's more than feasible). How have you dealt with things like syntax highlighting in Visual Studio? |
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| Author: | tricky [ Tue Apr 26, 2011 5:40 pm ] |
| Post subject: | Re: Big Feature Request: Visual Studio Integration |
I haven't bothered, but you can add a single list that has its own colour, so I could add the key words to that. |
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| Author: | tricky [ Mon Nov 25, 2013 10:19 pm ] |
| Post subject: | Re: Big Feature Request: Visual Studio Integration |
I have been using beebasm for quite a while with VS and only just thought to change the error message format so that go to error works! Just change: src\asmexception.cpp line 61 from: cerr << m_filename << ":" << m_lineNumber << ": error: "; to: cerr << m_filename << "(" << m_lineNumber << "): error: "; It is also easy to use an NMake project in VS to build/run by setting: Configuration Properties | NMake | General: | Build Command Line $(ProjectDir)..\Tools\beebasm.exe -i project.asm -do project.ssd -boot GAME -v | Clean Command del project.ssd | Output project.ssd and if you want to run from VS too: Configuration Properties | Debugging: | Command path to your favourite emulator.exe | Command Arguments $(ProjectDir)$(ProjectName).ssd | Working Directory $(ProjectDir) |
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| Author: | Samwise [ Sun Dec 01, 2013 1:08 pm ] |
| Post subject: | Re: Big Feature Request: Visual Studio Integration |
Richard, This sounds like it might be useful information to put up on the wiki - fancy writing a guide for us? Sam. |
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