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Reload/exec addresses
http://www.retrosoftware.co.uk/forum/viewtopic.php?f=17&t=388
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Author:  KevinB [ Tue Dec 08, 2009 3:37 pm ]
Post subject:  Reload/exec addresses

Next time someone patches the code ;) - please also apply this trivial fix:

Remove the range check in SaveHandler that requires reload and exec addresses to be in the range 00000000-0000FFFF. (Start and end addresses still need to be range checked).

I need to SAVE some code with reload address FFFFxxxx to make sure it's *RUN in the I/O processor. I've patched my own copy, but it's too trivial to be worth me uploading.

Author:  RichTW [ Wed Dec 09, 2009 8:19 am ]
Post subject:  Re: Reload/exec addresses

Did you amend the disc image writer too? Because as far as I remember, I just set all the extra bits in the catalog to zero (the ones which represent all the high bits of the load/exec addresses and length).

Author:  KevinB [ Mon Dec 14, 2009 12:05 pm ]
Post subject:  Re: Reload/exec addresses

No need. That already wrote bits 16 and 17 from what was passed in.

Author:  RichTW [ Mon Dec 14, 2009 12:39 pm ]
Post subject:  Re: Reload/exec addresses

Oh, did I do it 'properly'? First time for everything... :lol:

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