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| BeebAsm 1.03 released http://www.retrosoftware.co.uk/forum/viewtopic.php?f=17&t=309 |
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| Author: | RichTW [ Mon Jul 27, 2009 8:51 pm ] |
| Post subject: | BeebAsm 1.03 released |
Due to overwhelming popular demand*, I've put a new version of BeebAsm on the site which allows '$' as a prefix for hex numbers. While I was about it, I also added '%' as a prefix for binary numbers, and corrected the bug that gets the < and > unary operators the wrong way round. It's in the usual place * two people |
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| Author: | TMR [ Thu Jul 30, 2009 11:47 am ] |
| Post subject: | Re: BeebAsm 1.03 released |
i'm getting some problems with the latest update (and i'm tired, but i'm relatively sure it's not me being a berk for a change!); when i try assembling either my own source or the demo.asm in the BeebAsm directory, it says it's built the appropriate disk image but that image produces a file not found error when i try booting it...? |
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| Author: | DaveF [ Thu Jul 30, 2009 3:50 pm ] |
| Post subject: | Re: BeebAsm 1.03 released |
I've not got the latest BeebASM, but do you build your source like this: Code: $(BEEBASM) -i intro.asm -do intro.ssd -boot intro The -boot option telling it to load and run "intro", which will need SAVEing in your source code such: Code: SAVE "intro", start, end
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| Author: | TMR [ Thu Jul 30, 2009 6:09 pm ] |
| Post subject: | Re: BeebAsm 1.03 released |
DaveF wrote: The -boot option telling it to load and run "intro", which will need SAVEing in your source code Ah, that's what it was... sorry, it was me being a berk! =-) |
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| Author: | ThomasHarte [ Sun Sep 13, 2009 9:17 pm ] | ||
| Post subject: | Re: BeebAsm 1.03 released | ||
Attached is a Univseral OS X build (binary only), built on 10.6 but should be compatible at least as far back as 10.4. The only other available build of BeebAsm for OS X seems to be out of date and PowerPC only (more troublesome now than it was; Rosetta is not installed by default on 10.6).
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